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, Ensuite, nous étendons le problème d'indexation et d'appariement aux structures de graphes représentant les images d'une bande dessinée et nous l'appliquons au problème de la recherche d'information. Un album de bandes dessinées est ainsi transformé en une base de graphes, chaque graphe correspondant à la description d'une seule case. La stratégie utilisée pour retrouver un objet ou un personnage donné, consiste donc à rechercher des motifs fréquents (ou des sous-structures fréquentes) dans cette base de graphes. Cette étape nécessite de surmonter le problème de non-répétabilité provoqué par les erreurs introduites dans la structure du graphe pendant la phase de construction dues notamment à la variabilité des dessins, Représentation par graphes et Fouille de graphes : Application à la Recherche d'Images de Bandes Dessinées par le Contenu Résumé : Nous abordons d'abord le problème de la représentation sous forme d'un graphe de l'image et de ses applications en reconnaissance des formes, en mettant l'accent sur les applications de recherche d'images basées sur le contenu (CBIR)

, Mots clés : mise en correspondance de graphes, modélisation par les graphes, fouille de graphes, fouille de motifs fréquents, reconnaissance des formes, reconnaissance d'objets déformables