Processus compositionnels interactifs : une architecture pour la programmation et l'exécution des structures musicales.

Abstract : This thesis aims at designing a computer system enabling the computation of musical structures, their presentation/handling on a compositional side, and their interactive rendering. It is a study at the crossroads between several computer science research fields : discrete systems modeling, scheduling, software design and human-computer interfaces. We propose an architecture where program editing can affect their outputs, including during the rendering phase, while preserving the compositional benefits of a deferred-time approach. Compositions are therefore considered as continually running programs, where computation and rendering mechanisms are interleaved. We introduce new tools and interfaces to arrange their execution through time thanks to dynamic temporal scenario scripting, which we call meta-composing. The different results described in this manuscript are implemented in the computer-aided composition environment OpenMusic.
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Dimitri Bouche. Processus compositionnels interactifs : une architecture pour la programmation et l'exécution des structures musicales.. Ingénierie assistée par ordinateur. Université Pierre et Marie Curie - Paris VI, 2016. Français. ⟨NNT : 2016PA066533⟩. ⟨tel-01524393⟩

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