Le "game design" de jeux thérapeutiques : Modèles et méthodes pour la conception du gameplay

Abstract : This PhD thesis explores the field of therapeutic games in order to propose methods and tools for the game designer of such games. The most fundamental design problem of therapeutic games is the gameplay, ie. the game objectives and the actions the player does to address the objectives. In therapeutic game, the gameplay must, at the same time, provide the therapeutic effects and motivate the patient to follow his protocol. The sub-problems of this are 1. the two-fold evaluation (medical and motivation), 2. the exchange of knowledge between game designers and health experts. We propose a therapeutic game design method which begins with the problem definition and ends with the two-fold evaluation. This method integrates the other solutions we propose, particularly the player / game / therapy model and a method to formalize the gameplay.
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Stéphanie Mader. Le "game design" de jeux thérapeutiques : Modèles et méthodes pour la conception du gameplay. Modélisation et simulation. Conservatoire national des arts et metiers - CNAM, 2015. Français. ⟨NNT : 2015CNAM1011⟩. ⟨tel-01344418⟩

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