Construction and animation of anatomically based human hand models, Proc. of Symposium on Computer Animation, pp.98-109, 2003. ,
Medical Training Simulation for Palpation of Subsurface Tumor Using HIRO, First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, pp.623-624, 2005. ,
DOI : 10.1109/WHC.2005.89
The Effect of Auditory Cues on the Audiotactile Roughness Perception: Modulation Frequency and Sound Pressure Level, Proc. of International Workshop on Haptic and Audio Interaction Design, pp.120-129, 2008. ,
DOI : 10.1007/978-3-540-87883-4_13
Coordinated control programs for movements of the hand. Hand function and the neocortex, pp.111-129, 1985. ,
Elastic images, ACM Transactions on Applied Perception, vol.10, issue.3, pp.17-45, 2013. ,
DOI : 10.1145/2506206.2501599
URL : https://hal.archives-ouvertes.fr/hal-00907775
Improving co-located collaboration with show-through techniques, 2010 IEEE Symposium on 3D User Interfaces (3DUI), pp.55-62, 2010. ,
DOI : 10.1109/3DUI.2010.5444719
Collaborative Pseudo-Haptics: Two-User Stiffness Discrimination Based on Visual Feedback, Proc. of EuroHaptics, pp.49-54, 2014. ,
DOI : 10.1007/978-3-662-44196-1_7
URL : https://hal.archives-ouvertes.fr/hal-01086248
Exploring bimanual camera control and object manipulation in 3D graphics interfaces, Proceedings of the SIGCHI conference on Human factors in computing systems the CHI is the limit, CHI '99, pp.56-62, 1999. ,
DOI : 10.1145/302979.302991
Virtual hand tool with force feedback, Proc. of Conference on Human Factors in Computing Systems, pp.83-84, 1994. ,
Modifying an identified curved surface shape using pseudo-haptic effect, Proc. of International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, pp.211-216, 2012. ,
Augmented endurance, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI '13, pp.69-78, 2013. ,
DOI : 10.1145/2470654.2470665
Enabling multifinger, multihand virtualized grasping, Proc. of IEEE International Conference on Robotics and Automation, pp.806-815, 2003. ,
The effect of sensor/actuator asymmetries in haptic interfaces, 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2003. HAPTICS 2003. Proceedings., pp.140-187, 2003. ,
DOI : 10.1109/HAPTIC.2003.1191258
Interactive granular synthesis of haptic contact sounds, Proc. of International Conference on Virtual, Synthetic and Entertainment Audio, p.44, 2012. ,
TeslaTouch, Proceedings of the 23nd annual ACM symposium on User interface software and technology, UIST '10, pp.283-292, 2010. ,
DOI : 10.1145/1866029.1866074
Tactile interfaces: a state-of-the-art survey, Proc. of International Symposium on Robotics, pp.721-726, 2004. ,
A realistic approach for grasping and moving virtual objects, Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS'94), pp.717-724, 1994. ,
DOI : 10.1109/IROS.1994.407354
SAILOR, Proceedings of the 2008 ACM symposium on Virtual reality software and technology, VRST '08, pp.97-100, 2008. ,
DOI : 10.1145/1450579.1450600
Haptic interfaces. Handbook of virtual Environments, pp.93-116, 2002. ,
Visual Touch in Virtual Environments: An Exploratory Study of Presence, Multimodal Interfaces, and Cross-Modal Sensory Illusions, Presence: Teleoperators and Virtual Environments, vol.41, issue.10, pp.247-265, 2001. ,
DOI : 10.1037/0033-2909.88.3.638
A taxonomy and comparison of haptic actions for disassembly tasks, IEEE Virtual Reality, 2003. Proceedings., pp.225-231, 2003. ,
DOI : 10.1109/VR.2003.1191143
Using the nondominant hand for selection in 3D, Proc. of IEEE Symposium on 3D User Interfaces, pp.53-58, 2006. ,
Realistic virtual grasping, Proc. of Virtual Reality, pp.91-98, 2005. ,
A Spring Model for Whole-Hand Virtual Grasping, Presence: Teleoperators and Virtual Environments, vol.91, issue.1, pp.47-61, 2006. ,
DOI : 10.1037/0033-2909.88.3.638
Evaluation of a Haptic Mixed Reality System for Interactions with a Virtual Control Panel, Presence: Teleoperators and Virtual Environments, vol.24, issue.1, pp.677-696, 2005. ,
DOI : 10.1162/105474698565686
Scaleable SPIDAR: a haptic interface for human-scale virtual environments, Proc. of International Workshop on Haptic Human-Computer Interaction, pp.182-193, 2000. ,
DOI : 10.1007/3-540-44589-7_20
Multi-finger manipulation of virtual objects, Proc. of Symposium on Virtual Reality Software and Technology, pp.67-74, 1996. ,
The Rutgers Master II-ND force feedback glove, Proceedings 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. HAPTICS 2002, pp.145-152, 2002. ,
DOI : 10.1109/HAPTIC.2002.998952
An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments, Proceedings of the 1997 symposium on Interactive 3D graphics , SI3D '97, pp.35-38, 1997. ,
DOI : 10.1145/253284.253301
3D User Interfaces: Theory and Practice, p.39, 2004. ,
Telerobotic response requirements, 1990 IEEE International Conference on Systems, Man, and Cybernetics Conference Proceedings, pp.113-120, 1990. ,
DOI : 10.1109/ICSMC.1990.142071
FingARtips, Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Austalasia and Southe East Asia , GRAPHITE '04, pp.212-221, 2004. ,
DOI : 10.1145/988834.988871
Haptic Glove with MR Brakes for Distributed Finger Force Feedback, Presence: Teleoperators and Virtual Environments, vol.24, issue.1, pp.421-433, 2009. ,
DOI : 10.1109/IRDS.2002.1041713
Classifying human manipulation behavior, 2011 IEEE International Conference on Rehabilitation Robotics, pp.1-6, 2011. ,
DOI : 10.1109/ICORR.2011.5975408
Grasp Frequency and Usage in Daily Household and Machine Shop Tasks, IEEE Transactions on Haptics, vol.6, issue.3, pp.296-308, 2013. ,
DOI : 10.1109/TOH.2013.6
Virtual reality graphics simulation with force feedback, International Journal in Computer Simulation, vol.5, issue.3, pp.287-303, 1995. ,
Force and touch feedback for virtual reality, p.128, 1996. ,
The Hand Is More Easily Fooled than the Eye: Users Are More Sensitive to Visual Interpenetration than to Visual-Proprioceptive Discrepancy, Presence: Teleoperators and Virtual Environments, vol.81, issue.1, pp.1-15, 2006. ,
DOI : 10.1037/0033-2909.88.3.638
Macbeth, International Journal of Virtual Reality, vol.6, issue.2, pp.11-20, 2007. ,
DOI : 10.1057/9781137314659.0005
Development of a Multi-modal Multi-user Telepresence and Teleaction System, The International Journal of Robotics Research, vol.12, issue.4, pp.291298-1316, 2010. ,
DOI : 10.1177/0278364909351756
A study in two-handed input, Proc. of Conference on Human Factors in Computing Systems, pp.321-326, 1986. ,
Design of a force-feedback touch-inducing actuator for teleoperator robot control, p.28, 1983. ,
Ultra- Haptics: multi-point mid-air haptic feedback for touch surfaces, Proc. of Symposium on User Interface Software and Technology, pp.505-514, 2013. ,
Dense and Dynamic 3D Selection for Game-Based Virtual Environments, IEEE Transactions on Visualization and Computer Graphics, vol.18, issue.4, pp.634-642, 2012. ,
DOI : 10.1109/TVCG.2012.40
The DigiHaptic, a new three degrees of freedom multi-finger haptic device, Proc. of Virtual Reality, pp.35-39, 2003. ,
1 ??? filter, Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems, CHI '12, pp.2527-2530, 2012. ,
DOI : 10.1145/2207676.2208639
URL : https://hal.archives-ouvertes.fr/hal-00670496
Six Degrees-of-Freedom Haptic Interaction with Fluids, IEEE Transactions on Visualization and Computer Graphics, vol.17, issue.11, pp.1714-1727, 2011. ,
DOI : 10.1109/TVCG.2010.271
URL : https://hal.archives-ouvertes.fr/hal-00642814
Developing Virtual Reality Applications: Foundations of Effective Design, p.20, 2009. ,
Modeling manufacturing grips and correlations with the design of robotic hands, Proceedings. 1986 IEEE International Conference on Robotics and Automation, pp.1533-1539, 1986. ,
DOI : 10.1109/ROBOT.1986.1087525
IntenSelect: Using dynamic object rating for assisting 3D object selection, Eurographics Symposium on Virtual Environments ? Immersive Projection Technology Workshop, pp.201-209, 2005. ,
Virtual reality as a tool for verification of assembly and maintenance processes, Computers & Graphics, vol.23, issue.3, pp.389-403, 1999. ,
DOI : 10.1016/S0097-8493(99)00047-3
Maxwellworld: Learning complex scientific concepts via immersion in virtual reality, Proc. of International Conference on Learning Sciences, pp.22-29, 1996. ,
The effect of auditory cues on the haptic perception of stiffness in virtual environments, Proc. of Dynamic Systems and Control Division, pp.17-22, 1997. ,
A Survey of Glove-Based Systems and Their Applications, IEEE Transactions on Systems, Man, and Cybernetics, Part C (Applications and Reviews), vol.38, issue.4, pp.461-482, 2008. ,
DOI : 10.1109/TSMCC.2008.923862
Influence of control/display ratio on the perception of mass of manipulated objects in virtual environments, IEEE Proceedings. VR 2005. Virtual Reality, 2005., pp.19-25, 2005. ,
DOI : 10.1109/VR.2005.1492749
URL : https://hal.archives-ouvertes.fr/hal-00860485
A Comparison of Three Techniques to Interact in Large Virtual Environments Using Haptic Devices with Limited Workspace, Proc. of Int. Conf. on Advances in Computer Graphics, pp.288-299, 2006. ,
DOI : 10.1007/11784203_25
URL : https://hal.archives-ouvertes.fr/hal-00750834
The "Bubble" Technique: Interacting with Large Virtual Environments Using Haptic Devices with Limited Workspace, First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, pp.639-640, 2005. ,
DOI : 10.1109/WHC.2005.126
Novel devices and interaction techniques for human-scale haptics. The Visual Computer, pp.257-266, 2007. ,
How the Brain Works, p.17, 2001. ,
Effect of Variations in Sensory Feedback on Performance in a Virtual Reaching Task, Presence: Teleoperators and Virtual Environments, vol.81, issue.4, pp.450-462, 2005. ,
DOI : 10.1162/105474698565686
The use of force feedback and auditory cues for performance of an assembly task in an immersive virtual environment, Virtual Reality, vol.7, issue.2, pp.112-119, 2004. ,
DOI : 10.1007/s10055-004-0120-6
Handrix: animating the human hand, Proc. of Symposium on Computer Animation, pp.110-119, 2003. ,
Five-fingered haptic interface robot: HIRO III. Transaction on Haptics, pp.14-27, 2011. ,
Human interface using the Rutgers Master II force feedback interface, Proceedings of the IEEE 1996 Virtual Reality Annual International Symposium, pp.54-59, 1996. ,
DOI : 10.1109/VRAIS.1996.490510
An exoskeleton master hand for controlling DLR/HIT hand, 2009 IEEE/RSJ International Conference on Intelligent Robots and Systems, pp.3703-3708, 2009. ,
DOI : 10.1109/IROS.2009.5354624
A comprehensive grasp taxonomy, Proc. of Robotics, Science and Systems ? Workshop on Understanding the Human Hand for Advancing Robotic Manipulation, p.15, 2009. ,
Virtual environment display system, Proceedings of the 1986 workshop on Interactive 3D graphics , SI3D '86, pp.77-87, 1986. ,
DOI : 10.1145/319120.319127
Aperture based selection for immersive virtual environments, Proceedings of the 9th annual ACM symposium on User interface software and technology , UIST '96, pp.95-96, 1996. ,
DOI : 10.1145/237091.237105
Precise and rapid interaction through scaled manipulation in immersive virtual environments, Proc. of Virtual Reality, pp.99-106, 2005. ,
A model for manipulation of objects with virtual hand in 3D virtual space, Systems and Computers in Japan, issue.11, pp.3022-3054, 1999. ,
v-Glove: A 3D Virtual Touch Interface, 2011 XIII Symposium on Virtual Reality, pp.242-251, 2011. ,
DOI : 10.1109/SVR.2011.21
Sculpting: an interactive volumetric modeling technique, Proc. of SIGGRAPH, pp.267-274, 1991. ,
Interactive simulation of a deformable hand for haptic rendering, 2011 IEEE World Haptics Conference, pp.239-244, 2011. ,
DOI : 10.1109/WHC.2011.5945492
Psychophysics : Method, Theory, and Application, p.127, 1985. ,
Analysis of Hand Contact Areas and Interaction Capabilities During Manipulation and Exploration, IEEE Transactions on Haptics, vol.7, issue.4, pp.415-429, 2014. ,
DOI : 10.1109/TOH.2014.2321395
Design of a Wearable Haptic Interface for Precise Finger Interactions in Large Virtual Environments, First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, pp.202-207, 2005. ,
DOI : 10.1109/WHC.2005.35
Simulation of object and human skin formations in a grasping task, Proc. of SIGGRAPH, pp.21-30, 1989. ,
Comparing single- and two-handed 3D input for a 3D object assembly task, CHI 98 conference summary on Human factors in computing systems , CHI '98, pp.233-234, 1998. ,
DOI : 10.1145/286498.286720
The design and evaluation of selection techniques for 3D volumetric displays, Proceedings of the 19th annual ACM symposium on User interface software and technology, UIST '06, pp.3-12, 2006. ,
DOI : 10.1145/1166253.1166257
Asymmetric Division of Labor in Human Skilled Bimanual Action, Journal of Motor Behavior, vol.3, issue.4, pp.486-517, 1987. ,
DOI : 10.1080/00222895.1987.10735426
An Analysis of the Precision and Reliability of the Leap Motion Sensor and Its Suitability for Static and Dynamic Tracking, Sensors, vol.14, issue.2, pp.3702-3720, 2014. ,
DOI : 10.3390/s140203702
Design of a haptic arm exoskeleton for training and rehabilitation, IEEE/ASME Transactions on Mechatronics, vol.11, issue.3, pp.280-289, 2006. ,
DOI : 10.1109/TMECH.2006.875558
The mobile animator: interactive character animation in collaborative virtual environments, IEEE Virtual Reality 2004, pp.125-132, 2004. ,
DOI : 10.1109/VR.2004.1310065
Navidget for 3D interaction: Camera positioning and further uses, International Journal of Human-Computer Studies, vol.67, issue.3, pp.225-236, 2009. ,
DOI : 10.1016/j.ijhcs.2008.09.013
URL : https://hal.archives-ouvertes.fr/hal-00341155
Real-time rigid body simulation based on volumetric penalty method, 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2003. HAPTICS 2003. Proceedings., pp.326-332, 2003. ,
DOI : 10.1109/HAPTIC.2003.1191304
Freedom-7: A high fidelity seven axis haptic device with application to surgical training, Proc. of International Symposium on Experimental Robotics, pp.445-456, 1997. ,
DOI : 10.1007/BFb0112983
3D puppetry, Proceedings of the 25th annual ACM symposium on User interface software and technology, UIST '12, pp.423-434, 2012. ,
DOI : 10.1145/2380116.2380170
Blender Foundations: The Essential Guide to Learning Blender 2.6. Focal Press, p.66, 2010. ,
Interactions in the air, Proceedings of the 22nd annual ACM symposium on User interface software and technology, UIST '09, pp.139-148, 2009. ,
DOI : 10.1145/1622176.1622203
Passive real-world interface props for neurosurgical visualization, Proc. of Conference on Human Factors in Computing Systems, pp.452-458, 1994. ,
A survey of design issues in spatial input, Proceedings of the 7th annual ACM symposium on User interface software and technology , UIST '94, pp.213-222, 1994. ,
DOI : 10.1145/192426.192501
Two-handed virtual manipulation, ACM Transactions on Computer-Human Interaction, vol.5, issue.3, pp.260-302, 1998. ,
DOI : 10.1145/292834.292849
HapticGEAR: the development of a wearable force display system for immersive projection displays, Proceedings IEEE Virtual Reality 2001, pp.123-130, 2001. ,
DOI : 10.1109/VR.2001.913778
Dexterous object manipulation based on collision response, IEEE Virtual Reality, 2003. Proceedings., pp.232-253, 2003. ,
DOI : 10.1109/VR.2003.1191144
Passive Deformable Haptic glove to support 3D interactions in mobile augmented reality environments, 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp.257-258, 2013. ,
DOI : 10.1109/ISMAR.2013.6671793
Feeling the beat where it counts, Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction, TEI '10, pp.21-28, 2010. ,
DOI : 10.1145/1709886.1709892
Multi-contact grasp interaction for virtual environments, Journal of Virtual Reality and Broadcasting, vol.5, issue.24, p.25, 2008. ,
Iterative design of an interface for easy 3-D direct manipulation, Proceedings of the SIGCHI conference on Human factors in computing systems , CHI '92, pp.135-142, 1992. ,
DOI : 10.1145/142750.142772
Visual cues for imminent object contact in realistic virtual environments, Proceedings Visualization 2000. VIS 2000 (Cat. No.00CH37145), pp.179-185, 2000. ,
DOI : 10.1109/VISUAL.2000.885692
Mobile music touch, Proceedings of the 28th international conference on Human factors in computing systems, CHI '10, pp.791-800, 2010. ,
DOI : 10.1145/1753326.1753443
Hands on a virtually elastic object. The Visual Computer, pp.150-163, 2002. ,
An evaluation of two simple methods for representing heaviness in immersive virtual environments, 2013 IEEE Symposium on 3D User Interfaces (3DUI), pp.87-94, 2013. ,
DOI : 10.1109/3DUI.2013.6550202
The nature of human prehension: Three dextrous hands in one, Proceedings. 1987 IEEE International Conference on Robotics and Automation, pp.396-401, 1987. ,
DOI : 10.1109/ROBOT.1987.1087813
Texture presentation by vibratory tactile display-image based presentation of a tactile texture, Proceedings of IEEE 1997 Annual International Symposium on Virtual Reality, pp.199-207, 1997. ,
DOI : 10.1109/VRAIS.1997.583071
Passive Haptics Significantly Enhances Virtual Environments, p.98, 2001. ,
Perceiving mass in mixed reality through pseudo-haptic rendering of Newton's third law, 2015 IEEE Virtual Reality (VR), pp.41-46, 2015. ,
DOI : 10.1109/VR.2015.7223322
Artificial reality with force-feedback: development of desktop virtual space with compact master manipulator, Proc. of SIGGRAPH, pp.165-170, 1990. ,
Project FEELEX, Proceedings of the 28th annual conference on Computer graphics and interactive techniques , SIGGRAPH '01, pp.469-476, 2001. ,
DOI : 10.1145/383259.383314
Integrality and separability of input devices, ACM Transactions on Computer-Human Interaction, vol.1, issue.1, pp.3-26, 1994. ,
DOI : 10.1145/174630.174631
A soft hand model for physically-based manipulation of virtual objects, 2011 IEEE Virtual Reality Conference, pp.11-18, 2011. ,
DOI : 10.1109/VR.2011.5759430
Tangible and modular input device for character articulation, ACM Transactions on Graphics, vol.33, issue.4, pp.82-58, 2014. ,
Design and evaluation of 3D cursors and motion parallax for the exploration of desktop virtual environments, 2012 IEEE Symposium on 3D User Interfaces (3DUI), pp.69-76, 2012. ,
DOI : 10.1109/3DUI.2012.6184186
Toward "Pseudo-Haptic Avatars": Modifying the Visual Animation of Self-Avatar Can Simulate the Perception of Weight Lifting, IEEE Transactions on Visualization and Computer Graphics, vol.20, issue.4, pp.654-661, 2014. ,
DOI : 10.1109/TVCG.2014.45
Sympathetic interfaces, Proceedings of the SIGCHI conference on Human factors in computing systems the CHI is the limit, CHI '99, pp.152-158, 1999. ,
DOI : 10.1145/302979.303028
Human performance using computer input devices in the preferred and non-preferred hands, Proceedings of the SIGCHI conference on Human factors in computing systems , CHI '93, pp.474-481, 1993. ,
DOI : 10.1145/169059.169414
Design of Cylindrical Whole-Hand Haptic Interface Using Electrocutaneous Display, Proc. of EuroHaptics, pp.67-72, 2012. ,
DOI : 10.1007/978-3-642-31404-9_12
Tactile feeling display using functional electrical stimulation, Proc. of International Conference on Artificial Reality and Telexistence, pp.133-162, 1999. ,
Electrocutaneous display as an interface to a virtual tactile world, Proceedings IEEE Virtual Reality 2001, pp.289-290, 2001. ,
DOI : 10.1109/VR.2001.913801
Direct 3D interaction with smart objects, Proceedings of the ACM symposium on Virtual reality software and technology , VRST '99, pp.124-130, 1999. ,
DOI : 10.1145/323663.323683
Grasp recognition using the contact web, Proc. of International Conference on Intelligent Robots and Systems, pp.194-201, 1992. ,
Stable haptic display of 1-DOF grasping with coupling impedance for internal and external forces, Proceedings. 2000 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2000) (Cat. No.00CH37113), pp.1316-1321, 2000. ,
DOI : 10.1109/IROS.2000.893203
Representative spherical plane method and composition of object manipulation methods, Proceedings of the IEEE 1996 Virtual Reality Annual International Symposium, pp.195-202, 1996. ,
DOI : 10.1109/VRAIS.1996.490528
Digits, Proceedings of the 25th annual ACM symposium on User interface software and technology, UIST '12, pp.167-176, 2012. ,
DOI : 10.1145/2380116.2380139
Tension based 7-DOF force feedback device: SPIDAR-G, Proceedings IEEE Virtual Reality 2002, pp.283-284, 2002. ,
DOI : 10.1109/VR.2002.996540
Pseudo-haptic Feedback on Softness Induced by Grasping Motion, Proc. of EuroHaptics, pp.202-205, 2012. ,
DOI : 10.1007/978-3-642-31404-9_36
Eden, Proceedings of the 2011 annual conference on Human factors in computing systems, CHI '11, pp.1343-1352, 2011. ,
DOI : 10.1145/1978942.1979141
Multitouch puppetry, ACM International Conference on Interactive Tabletops and Surfaces, ITS '10, pp.147-156, 2010. ,
DOI : 10.1145/1936652.1936682
A Sophisticated Manipulation Aid in a Virtual Environment using Dynamic Constraints among Object Faces, Presence: Teleoperators and Virtual Environments, vol.7, issue.5, pp.460-477, 1998. ,
DOI : 10.1162/pres.1994.3.4.309
Dinosaur input device, Proceedings of the SIGCHI conference on Human factors in computing systems, CHI '95, pp.304-309, 1995. ,
DOI : 10.1145/223904.223943
Redirected touching: Warping space to remap passive haptics, 2010 IEEE Symposium on 3D User Interfaces (3DUI), pp.129-130, 2010. ,
DOI : 10.1109/3DUI.2010.5444703
The haptic hand: providing user interface feedback with the non-dominant hand in virtual environments, Proc. of Graphics Interface Conference, pp.1-8, 2005. ,
Redirected touching: The effect of warping space on task performance, 2012 IEEE Symposium on 3D User Interfaces (3DUI), pp.105-112, 2012. ,
DOI : 10.1109/3DUI.2012.6184193
An Introduction to Brain and Behavior, Third Edition, pp.15-17, 2005. ,
Human skin model capable of natural shape variation. The Visual Computer, pp.265-271, 1988. ,
Rapid and accurate 3D selection by progressive refinement, 2011 IEEE Symposium on 3D User Interfaces (3DUI), pp.67-74, 2011. ,
DOI : 10.1109/3DUI.2011.5759219
Spring-Based Manipulation Tools for Virtual Environments, Proc. of Eurographics workshop on Virtual Environments, pp.61-70, 2001. ,
DOI : 10.1007/978-3-7091-6221-7_7
Multi-fingered exoskeleton haptic device using passive force feedback for dexterous teleoperation, IEEE/RSJ International Conference on Intelligent Robots and System, pp.2905-2910, 2002. ,
DOI : 10.1109/IRDS.2002.1041713
Grasp Recognition and Manipulation with the Tango, Proc. of International Symposium on Experimental Robotics, pp.551-559, 2006. ,
DOI : 10.1007/978-3-540-77457-0_52
URL : https://hal.archives-ouvertes.fr/inria-00537440
Interaction capture and synthesis. Transaction on Graphics, pp.872-880, 2006. ,
URL : https://hal.archives-ouvertes.fr/Inria-00402113
HandNavigator, Proceedings of the 2008 ACM symposium on Virtual reality software and technology, VRST '08, pp.53-60, 2008. ,
DOI : 10.1145/1450579.1450591
URL : https://hal.archives-ouvertes.fr/inria-00336348
Low-cost and home-made immersive systems, The International Journal of Virtual Reality, vol.11, issue.3, pp.9-17, 2012. ,
Haptic Assembly and Disassembly Task Assistance using Interactive Path Planning, 2009 IEEE Virtual Reality Conference, pp.19-25, 2009. ,
DOI : 10.1109/VR.2009.4810993
Flex and pinch: A case study of whole hand input design for virtual environment interaction, Proc. of International Conference on Computer Graphics and Imaging, pp.221-225, 1999. ,
Bow Spring/Tendon Actuation for Low Cost Haptic Interfaces, First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, pp.157-166, 2005. ,
DOI : 10.1109/WHC.2005.26
Simulating Haptic Feedback Using Vision: A Survey of Research and Applications of Pseudo-Haptic Feedback, Presence: Teleoperators and Virtual Environments, vol.150, issue.1, pp.39-53, 2009. ,
DOI : 10.1126/science.143.3606.594
a4 " : A technique to improve perception of contacts with under-actuated haptic devices in virtual reality, Proc. of World Haptics Conference, pp.316-322, 2005. ,
Feeling bumps and holes without a haptic interface, Proceedings of the 2004 conference on Human factors in computing systems , CHI '04, pp.239-246, 2004. ,
DOI : 10.1145/985692.985723
Pseudohaptic feedback: Can isometric input devices simulate force feedback?, Proc. of Virtual Reality, pp.83-90, 2000. ,
A haptic prototype for the simulations of aeronautics mounting/unmounting operations, Proceedings 10th IEEE International Workshop on Robot and Human Interactive Communication. ROMAN 2001 (Cat. No.01TH8591), p.48, 2001. ,
DOI : 10.1109/ROMAN.2001.981899
Realistic human hand deformation, Computer Animation and Virtual Worlds, vol.13, issue.3-4, pp.3-4479, 2006. ,
DOI : 10.1002/cav.150
High Fidelity Multi Finger Haptic Display, First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, pp.606-608, 2005. ,
DOI : 10.1109/WHC.2005.74
Data-Driven Grasp Synthesis Using Shape Matching and Task-Based Pruning, IEEE Transactions on Visualization and Computer Graphics, vol.13, issue.4, pp.732-747, 2007. ,
DOI : 10.1109/TVCG.2007.1033
Modeling the constraints of human hand motion, Workshop on Human Motion, pp.121-126, 2000. ,
Towards usable VR, Proceedings of the SIGCHI conference on Human factors in computing systems the CHI is the limit, CHI '99, pp.64-71, 1999. ,
DOI : 10.1145/302979.302995
The effect of 3D widget representation and simulated surface constraints on interaction in virtual environments, Proceedings IEEE Virtual Reality 2001, pp.141-148, 2001. ,
DOI : 10.1109/VR.2001.913780
Finger walking: Motion editing with contact-based hand performance, Proc. of Symposium on Computer Animation, pp.43-52, 2012. ,
Effects of handling real objects and avatar fidelity on cognitive task performance in virtual environments, IEEE Virtual Reality, 2003. Proceedings., pp.125-132, 2003. ,
DOI : 10.1109/VR.2003.1191130
The museum of pure form: touching real statues in an immersive virtual museum, Proc. of Conference on Visual Analytics Science and Technology, pp.271-279, 2004. ,
Development of new force feedback interface for two-handed 6dof manipulation spidar-g&g system, Proc. of International Conference on Artificial Reality and Telexistence, p.31, 2003. ,
A simple set of grasps for a dextrous hand, Proceedings. 1985 IEEE International Conference on Robotics and Automation, pp.588-593, 1985. ,
DOI : 10.1109/ROBOT.1985.1087226
Multifinger haptic rendering of deformable objects, Proc. of Eurographics conference on Virtual Environments, pp.105-112, 2004. ,
Smart tangible displays in the everyday world: a haptic door knob, 1999 IEEE/ASME International Conference on Advanced Intelligent Mechatronics (Cat. No.99TH8399), pp.203-208, 1999. ,
DOI : 10.1109/AIM.1999.803167
Haptic display for object grasping and manipulating in virtual environment, Proceedings. 1998 IEEE International Conference on Robotics and Automation (Cat. No.98CH36146), pp.2566-2573, 1998. ,
DOI : 10.1109/ROBOT.1998.680728
From physics-based simulation to the touching of textiles: The HAPTEX project, International Journal of Virtual Reality, vol.6, issue.33, pp.35-44, 2007. ,
The Continuous Interaction Space: Interaction Techniques Unifying Touch and Gesture on and above a Digital Surface, Proc. of International Conference on Human-Computer Interaction, pp.461-476, 2011. ,
DOI : 10.1007/978-3-642-23765-2_32
The PHANTOM haptic interface: A device for probing virtual objects, Proc. of Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, pp.295-299, 1994. ,
Design of a three degree of freedom force-reflecting haptic interface, 1993. ,
Voxel-based 6-DOF haptic rendering improvements, Haptics-e, vol.3, issue.7, p.43, 2006. ,
Wearable haptics and hand tracking via an RGB-D camera for immersive tactile experiences, ACM SIGGRAPH 2014 Posters on, SIGGRAPH '14, pp.56-57, 2014. ,
DOI : 10.1145/2614217.2614262
Multi-finger haptic interaction within the MIAMM project, Proc. of Eurohaptics, pp.144-149, 2002. ,
Automatic grasp planning using shape primitives, 2003 IEEE International Conference on Robotics and Automation (Cat. No.03CH37422), pp.1824-1829, 2003. ,
DOI : 10.1109/ROBOT.2003.1241860
Isaac : A virtual environment tool for the interactive construction of virtual worlds, p.40, 1995. ,
Moving objects in space, Proceedings of the 24th annual conference on Computer graphics and interactive techniques , SIGGRAPH '97, pp.19-26, 1997. ,
DOI : 10.1145/258734.258747
Enabling functional validation of virtual cars through Natural Interaction metaphors, 2010 IEEE Virtual Reality Conference (VR), pp.27-34, 2010. ,
DOI : 10.1109/VR.2010.5444819
Effective manipulation of virtual objects within arm's reach, 2011 IEEE Virtual Reality Conference, pp.131-138, 2011. ,
DOI : 10.1109/VR.2011.5759451
Interacting with a Virtual World Through Motion Capture, p.27, 2000. ,
DOI : 10.1007/978-1-4471-3698-9_11
MasterFinger: Multi-finger Haptic Interface for Collaborative Environments, Proc. of EuroHaptics, pp.411-419, 2008. ,
DOI : 10.1007/978-3-540-69057-3_54
Anatomy of the Hand, Physical Therapy, vol.69, issue.12, pp.1007-1013, 1989. ,
DOI : 10.1093/ptj/69.12.1007
Interaction sound feedback in a haptic virtual environment to improve motor skill acquisition, Proc. of International Community for Auditory Display, p.44, 2004. ,
Intuitive micromanipulation with haptic audio feedback, The Fourth International Conference onComputer and Information Technology, 2004. CIT '04., pp.907-911, 2004. ,
DOI : 10.1109/CIT.2004.1357311
Virtual shadows-enhanced interaction in mixed reality environment, Proceedings IEEE Virtual Reality 2002, pp.293-294, 2002. ,
DOI : 10.1109/VR.2002.996545
Extending Haptic Device Capability for 3D Virtual Grasping, Proc. of EuroHaptics, pp.494-503, 2008. ,
DOI : 10.1007/978-3-540-69057-3_63
An Encounter-Type Multi-Fingered Master Hand Using Circuitous Joints, Proceedings of the 2005 IEEE International Conference on Robotics and Automation, pp.2667-2672, 2005. ,
DOI : 10.1109/ROBOT.2005.1570516
Hands. Natural science, pp.13-151, 1993. ,
The prehensile movements of the human hand, The journal of bone and joint surgery, issue.4, pp.38-902, 1956. ,
20 DoF haptic device for the interaction with virtual environments, Proc. of International Conference on Artificial Reality and Telexistence, pp.85-92, 1997. ,
A mobile haptic interface mastering a mobile teleoperator, 2004 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (IEEE Cat. No.04CH37566), pp.3912-3917, 2004. ,
DOI : 10.1109/IROS.2004.1390025
Synthesizing sounds from physically based motion, SIGGRAPH, pp.529-536, 2001. ,
Efficient model-based 3D tracking of hand articulations using Kinect, Procedings of the British Machine Vision Conference 2011, pp.1-11, 2011. ,
DOI : 10.5244/C.25.101
The flexible pointer: An interaction technique for augmented and virtual reality, Proc. of Symposium on User Interface Software and Technology, pp.81-82, 2003. ,
User-centric viewpoint computation for haptic exploration and manipulation, Proceedings Visualization, 2001. VIS '01., p.43, 2001. ,
DOI : 10.1109/VISUAL.2001.964526
Stretch ‘n’ cut: Method for observing and ungrouping complex virtual objects in 3D space using elastic band metaphor, 2014 IEEE Symposium on 3D User Interfaces (3DUI), pp.27-30, 2014. ,
DOI : 10.1109/3DUI.2014.6798836
Two Finger Grasping Simulation with Cutaneous and Kinesthetic Force Feedback, Proc. of EuroHaptics, pp.373-382, 2012. ,
DOI : 10.1007/978-3-642-31401-8_34
Evaluation of pseudo-haptic feedback for simulating torque: a comparison between isometric and elastic input devices, 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings., 2004. ,
DOI : 10.1109/HAPTIC.2004.1287199
URL : https://hal.archives-ouvertes.fr/hal-01479033
A passive stringed haptic system for immersive environments, Proc. of EuroHaptics, p.36, 2004. ,
URL : https://hal.archives-ouvertes.fr/hal-01479055
Manual discrimination of force using active finger motion, Perception & Psychophysics, vol.39, issue.6, pp.531-540, 1991. ,
DOI : 10.1080/02724988743000042
Computer Animation: Algorithms and Techniques, Third Edition, p.57, 2012. ,
Strain limiting for soft finger contact simulation, 2013 World Haptics Conference (WHC), pp.79-84, 2013. ,
DOI : 10.1109/WHC.2013.6548388
IDS: The intent driven selection method for natural user interfaces, 2015 IEEE Symposium on 3D User Interfaces (3DUI), pp.121-128, 2015. ,
DOI : 10.1109/3DUI.2015.7131736
Image plane interaction techniques in 3D immersive environments, Proceedings of the 1997 symposium on Interactive 3D graphics , SI3D '97, pp.39-44, 1997. ,
DOI : 10.1145/253284.253303
Voodoo dolls, Proceedings of the 1999 symposium on Interactive 3D graphics , SI3D '99, pp.141-145, 1999. ,
DOI : 10.1145/300523.300540
Hands on virtual clay, 2008 IEEE International Conference on Shape Modeling and Applications, pp.267-268, 2008. ,
DOI : 10.1109/SMI.2008.4548000
URL : https://hal.archives-ouvertes.fr/inria-00537427
Virtual reality simulation modeling for a haptic glove, Proceedings Computer Animation 1999, pp.195-200, 1999. ,
DOI : 10.1109/CA.1999.781212
The go-go interaction technique, Proceedings of the 9th annual ACM symposium on User interface software and technology , UIST '96, pp.79-80, 1996. ,
DOI : 10.1145/237091.237102
Manipulating Objects in Virtual Worlds: Categorization and Empirical Evaluation of Interaction Techniques, Journal of Visual Languages & Computing, vol.10, issue.1, pp.19-35, 1999. ,
DOI : 10.1006/jvlc.1998.0112
Virtual Notepad: handwriting in immersive VR, Proceedings. IEEE 1998 Virtual Reality Annual International Symposium (Cat. No.98CB36180), pp.126-132, 1998. ,
DOI : 10.1109/VRAIS.1998.658467
Egocentric Object Manipulation in Virtual Environments: Empirical Evaluation of Interaction Techniques, Computer Graphics Forum, vol.17, issue.3, pp.41-52, 1998. ,
DOI : 10.1111/1467-8659.00252
Non-isomorphic 3D rotational techniques, Proceedings of the SIGCHI conference on Human factors in computing systems , CHI '00, pp.540-547, 2000. ,
DOI : 10.1145/332040.332497
Dropping the ball: Releasing a virtual grasp, 2011 IEEE Symposium on 3D User Interfaces (3DUI), pp.59-66, 2011. ,
DOI : 10.1109/3DUI.2011.5759218
Virtual grasp release method and evaluation, International Journal of Human-Computer Studies, vol.70, issue.11, pp.828-848, 2012. ,
DOI : 10.1016/j.ijhcs.2012.06.002
Visual interpenetration tradeoffs in wholehand virtual grasping, Proc. of IEEE Symposium on 3D User Interfaces, pp.39-42, 2012. ,
Visual feedback for virtual grasping, 2014 IEEE Symposium on 3D User Interfaces (3DUI), pp.19-26, 2014. ,
DOI : 10.1109/3DUI.2014.6798835
The Pixar Touch: The Making of a Company, Vintage, vol.2, p.3, 2008. ,
Fingerpad Skin Stretch Increases the Perception of Virtual Friction, IEEE Transactions on Haptics, vol.2, issue.4, pp.212-223, 2009. ,
DOI : 10.1109/TOH.2009.34
<italic>SoftAR</italic>: Visually Manipulating Haptic Softness Perception in Spatial Augmented Reality, IEEE Transactions on Visualization and Computer Graphics, vol.21, issue.11, pp.1279-1288, 2015. ,
DOI : 10.1109/TVCG.2015.2459792
HEMP ?? Hand-Displacement-Based Pseudo-Haptics: A Study of a Force Field Application, 2008 IEEE Symposium on 3D User Interfaces, pp.59-66, 2008. ,
DOI : 10.1109/3DUI.2008.4476593
URL : https://hal.archives-ouvertes.fr/hal-00642219
Effects of hand feedback fidelity on near space pointing performance and user acceptance, 2011 IEEE International Symposium on VR Innovation, pp.97-102, 2011. ,
DOI : 10.1109/ISVRI.2011.5759609
URL : https://hal.archives-ouvertes.fr/hal-00642174
Investigation of secondary views in a multimodal vr environment: 3D lenses, windows, and mirrors, Proc. of International Symposium on Visual Computing, pp.180-189, 2011. ,
Interactive sound synthesis for large scale environments, Proceedings of the 2006 symposium on Interactive 3D graphics and games , SI3D '06, pp.101-108, 2006. ,
DOI : 10.1145/1111411.1111429
Virtual reality aided assembly with directional vibro-tactile feedback, Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia , GRAPHITE '05, pp.381-387, 2005. ,
DOI : 10.1145/1101389.1101464
Human perceptual issues in virtual environments: sensory substitution and information redundancy, Proceedings 4th IEEE International Workshop on Robot and Human Communication, pp.301-306, 1995. ,
DOI : 10.1109/ROMAN.1995.531976
Direct Touch Haptic Display Using Immersive Illusion with Interactive Virtual Finger, Proc. of EuroHaptics, pp.432-444, 2012. ,
DOI : 10.1007/978-3-642-31401-8_39
The bent pick ray: An extended pointing technique for multi-user interaction, Proc. of IEEE Symposium on 3D User Interfaces, pp.62-65, 2006. ,
Computer animation of knowledge-based human grasping, Proc. of SIGGRAPH, pp.339-348, 1991. ,
The role of visual feedback in interactive grasping simulation, Proc. of International Conference on Engineering Design, p.43, 2009. ,
The haptic display of complex graphical environments, Proceedings of the 24th annual conference on Computer graphics and interactive techniques , SIGGRAPH '97, pp.345-352, 1997. ,
DOI : 10.1145/258734.258878
Phantom-based haptic interaction with virtual objects, IEEE Computer Graphics and Applications, vol.17, issue.5, pp.6-10, 1997. ,
DOI : 10.1109/MCG.1997.1626171
Development of non-constrained master arm with tactile feedback device, Fifth International Conference on Advanced Robotics 'Robots in Unstructured Environments, pp.334-338, 1991. ,
DOI : 10.1109/ICAR.1991.240631
Haptic telexistence, ACM SIGGRAPH 2007 emerging technologies, p.34, 2007. ,
Development of string-based force display: Spidar, 8th International Conference on Virtual Systems and Multi Media, pp.1034-1039, 2002. ,
An Operator Interface for Teleprogramming Employing Synthetic Fixtures, Presence: Teleoperators and Virtual Environments, vol.20, issue.4, pp.309-320, 1994. ,
DOI : 10.1162/pres.1994.3.4.309
Tactile feedback at the finger tips for improved direct interaction in immersive environments, Proc. of IEEE Symposium on 3D User Interfaces, pp.28-30, 2007. ,
Spatial input/display correspondence in a stereoscopic computer graphic work station, Proc. of SIGGRAPH, pp.253-261, 1983. ,
Technical and human operational requirements for skill transfer in teleoperations, Proc. of International Symposium on Teleoperation and Control, pp.175-187, 1988. ,
An interface for virtual 3D sculpting via physical proxy, Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia , GRAPHITE '06, pp.213-220, 2006. ,
DOI : 10.1145/1174429.1174467
Understanding Virtual Reality???Interface, Application, and Design, Presence: Teleoperators and Virtual Environments, vol.12, issue.4, p.151, 2002. ,
DOI : 10.1162/105474603322391668
A survey of perceptual feedback issues in dexterous telemanipulation. I. Finger force feedback, Proceedings of IEEE Virtual Reality Annual International Symposium, pp.263-270, 1993. ,
DOI : 10.1109/VRAIS.1993.380770
A survey of perceptual feedback issues in dexterous telemanipulation. II. Finger touch feedback, Proceedings of IEEE Virtual Reality Annual International Symposium, pp.271-279, 1993. ,
DOI : 10.1109/VRAIS.1993.380769
Haptic texturing-a stochastic approach, Proceedings of IEEE International Conference on Robotics and Automation, pp.557-562, 1996. ,
DOI : 10.1109/ROBOT.1996.503834
AIRREAL, Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology, UIST '13 Adjunct, pp.25-26, 2013. ,
DOI : 10.1145/2508468.2516909
Using an event-based approach to improve the multimodal rendering of 6DOF virtual contact, Proceedings of the 2007 ACM symposium on Virtual reality software and technology , VRST '07, pp.165-173, 2007. ,
DOI : 10.1145/1315184.1315215
Using Visual Cues of Contact to Improve Interactive Manipulation of Virtual Objects in Industrial Assembly/Maintenance Simulations, IEEE Transactions on Visualization and Computer Graphics, vol.12, issue.5, pp.1013-1020, 2006. ,
DOI : 10.1109/TVCG.2006.189
Haptics in virtual environments: Taxonomy, research status, and challenges, Computers & Graphics, vol.21, issue.4, pp.393-404, 1997. ,
DOI : 10.1016/S0097-8493(97)00030-7
Haptic Interactions in the Real and Virtual Worlds, Design, Specification and Verification of Interactive Systems'99, Proc. of Eurographics, pp.1-16, 1999. ,
DOI : 10.1007/978-3-7091-6815-8_1
OBJECT SELECTION IN VIRTUAL ENVIRONMENTS USING AN IMPROVED VIRTUAL POINTER METAPHOR, Proc. of International Conference on Computer Vision and Graphics, pp.320-326, 2004. ,
DOI : 10.1007/1-4020-4179-9_46
Defining virtual reality: Dimensions determining telepresence. Communication in the age of virtual reality, pp.33-56, 1995. ,
Virtual reality on a WIM, Proceedings of the SIGCHI conference on Human factors in computing systems, CHI '95, pp.265-272, 1995. ,
DOI : 10.1145/223904.223938
Haptic feedback: a brief history from telepresence to virtual reality, Haptic Human-Computer Interaction, pp.1-16, 2000. ,
DOI : 10.1007/3-540-44589-7_1
A survey of glove-based input, IEEE Computer Graphics and Applications, vol.14, issue.1, pp.30-39, 1994. ,
DOI : 10.1109/38.250916
The ultimate display, Proc. of International Federation for Information Processing Congress, pp.506-508, 1965. ,
Interaction with co-located haptic feedback in virtual reality, Virtual Reality, vol.6, issue.2, pp.24-30, 2006. ,
DOI : 10.1007/s10055-006-0027-5
Aggregate Constraints for Virtual Manipulation with Soft Fingers, IEEE Transactions on Visualization and Computer Graphics, vol.21, issue.4, pp.452-461, 2015. ,
DOI : 10.1109/TVCG.2015.2391863
URL : https://hal.archives-ouvertes.fr/hal-01246562
The god-finger method for improving 3D interaction with virtual objects through simulation of contact area, 2013 IEEE Symposium on 3D User Interfaces (3DUI), pp.111-114, 2013. ,
DOI : 10.1109/3DUI.2013.6550206
URL : https://hal.archives-ouvertes.fr/hal-00823494
Novel Interactive Techniques for Bimanual Manipulation of 3D Objects with Two 3DoF Haptic Interfaces, Proc. of EuroHaptics, pp.552-563, 2012. ,
DOI : 10.1007/978-3-642-31401-8_49
URL : https://hal.archives-ouvertes.fr/hal-00766604
The anatomy and mechanics of the human hand, Artificial limbs, vol.2, issue.14, pp.22-35, 1955. ,
The sigma.7 haptic interface for MiroSurge: A new bi-manual surgical console, 2011 IEEE/RSJ International Conference on Intelligent Robots and Systems, pp.3023-3030, 2011. ,
DOI : 10.1109/IROS.2011.6094433
World-in-Miniature Interaction for Complex Virtual Environments, International Journal of Creative Interfaces and Computer Graphics, vol.1, issue.2, pp.1-14, 2010. ,
DOI : 10.4018/jcicg.2010070101
ExoInterfaces, Proceedings of the 1st Augmented Human International Conference on, AH '10, pp.1-6, 2010. ,
DOI : 10.1145/1785455.1785456
Computer Science Handbook, Second Edition, p.37, 2004. ,
Development of a mouse-shaped haptic device with multiple finger inputs, 2004 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (IEEE Cat. No.04CH37566), pp.2886-2891, 2004. ,
DOI : 10.1109/IROS.2004.1389847
Intuitive virtual grasping for non haptic environments, Proceedings the Eighth Pacific Conference on Computer Graphics and Applications, pp.373-380, 2000. ,
DOI : 10.1109/PCCGA.2000.883961
Haptic Palpation for Medical Simulation in Virtual Environments, IEEE Transactions on Visualization and Computer Graphics, vol.18, issue.4, pp.617-625, 2012. ,
DOI : 10.1109/TVCG.2012.46
Properties of cutaneous mechanoreceptors in the human hand related to touch sensation, Human Neurobiology, vol.3, issue.1, pp.3-14, 1984. ,
FoleyAutomatic, Proceedings of the 28th annual conference on Computer graphics and interactive techniques , SIGGRAPH '01, pp.537-544, 2001. ,
DOI : 10.1145/383259.383322
Evaluating the Influence of Multimodal Feedback on Egocentric Selection Metaphors in Virtual Environments, Proc. of International Workshop on Haptic and Audio Interaction Design, pp.12-23, 2006. ,
DOI : 10.1007/11821731_2
The Influence of Passive Haptic Feedback and Difference Interaction Metaphors on Presence and Task Performance, Presence: Teleoperators and Virtual Environments, vol.2005, issue.6, pp.197-212, 2010. ,
DOI : 10.1162/105474698565541
A tactile shape display using RC servomotors, Proceedings 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. HAPTICS 2002, pp.354-356, 2002. ,
DOI : 10.1109/HAPTIC.2002.998981
4 + 4 Fingers Manipulating Virtual Objects in Mixed-Reality Environment, Presence: Teleoperators and Virtual Environments, vol.55, issue.2, pp.134-143, 2002. ,
DOI : 10.1162/pres.1992.1.1.18
Realistic virtual hand modeling with applications for virtual grasping, Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry, VRCAI '04, pp.81-87, 2004. ,
DOI : 10.1145/1044588.1044603
Real-time hand-tracking with a color glove, ACM Transactions on Graphics, vol.28, issue.27, p.145, 2009. ,
Using hand position for virtual object placement. The Visual Computer, pp.245-253, 1990. ,
Using the bat: a six-dimensional mouse for object placement, Proc. of Computer Graphics and Applications, pp.65-70, 1988. ,
DOI : 10.1109/38.20319
VisualHaptics, Proceedings of the 2008 International Conference in Advances on Computer Entertainment Technology, ACE '08, pp.405-449, 2008. ,
DOI : 10.1145/1501750.1501856
A method for controlling tactile sensation of surface roughness using ultrasonic vibration, Proceedings of 1995 IEEE International Conference on Robotics and Automation, pp.1134-1139, 1995. ,
DOI : 10.1109/ROBOT.1995.525433
3DUI flavors beyond vanilla, Proc. of Workshop on Software Engineering and Architectures for Realtime Interactive Systems, p.39, 2009. ,
The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interfaces, IEEE Computer Graphics and Applications, vol.30, issue.2, pp.71-85, 2010. ,
DOI : 10.1109/MCG.2009.109
iSith - Intersection-based Spatial Interaction for Two Hands, 3D User Interfaces (3DUI'06), pp.59-61, 2006. ,
DOI : 10.1109/VR.2006.93
AudioHaptics: audio and haptic rendering based on a physical model, 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings., pp.250-257, 2004. ,
DOI : 10.1109/HAPTIC.2004.1287203
Natural and robust interaction in virtual assembly simulation, Proc. of International Conference on Concurrent Engineering: Research and Applications, p.49, 2001. ,
Dexterous object manipulation in a physics based virtual environment, Proc. of Mechatronics and Robotics Conference, pp.1340-1344, 2004. ,
User performance in relation to 3D input device design, Proc. of SIGGRAPH, pp.50-54, 1998. ,
DOI : 10.1145/307710.307728
Inverse kinematics positioning using nonlinear programming for highly articulated figures, ACM Transactions on Graphics, vol.13, issue.4, pp.313-336, 1994. ,
DOI : 10.1145/195826.195827
An investigation of grasp type and frequency in daily household and machine shop tasks, 2011 IEEE International Conference on Robotics and Automation, pp.4169-4175, 2011. ,
DOI : 10.1109/ICRA.2011.5980366
A Realistic Force Rendering Algorithm for CyberGrasp, Ninth International Conference on Computer Aided Design and Computer Graphics (CAD-CG'05), pp.6-21, 2005. ,
DOI : 10.1109/CAD-CG.2005.13
A hand gesture interface device, Proc. of Conference on Human Factors in Computing Systems, pp.189-192, 1987. ,