P. Baudisch, E. Cutrell, K. Hinckley, and R. Gruen, Mouse ether, Extended abstracts of the 2004 conference on Human factors and computing systems , CHI '04, pp.1379-1382, 2004.
DOI : 10.1145/985921.986069

P. Baudisch, H. Pohl, S. Reinicke, E. Wittmers, P. Lühne et al., Imaginary reality gaming, Proceedings of the 26th annual ACM symposium on User interface software and technology, UIST '13, pp.405-410
DOI : 10.1145/2501988.2502012

H. Bay, T. Tuytelaars, and L. Van-gool, Surf: Speeded up robust features, Computer vision?ECCV 2006, pp.404-417, 2006.

H. Benko, D. Andrew, R. Wilson, and . Balakrishnan, Sphere, Proceedings of the 21st annual ACM symposium on User interface software and technology, UIST '08, pp.77-86, 2008.
DOI : 10.1145/1449715.1449729

H. Benko, R. Jota, and A. Wilson, MirageTable, Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems, CHI '12, pp.199-208
DOI : 10.1145/2207676.2207704

H. Benko, D. Andrew, F. Wilson, H. Zannier, and . Benko, Dyadic projected spatial augmented reality, Proceedings of the 27th annual ACM symposium on User interface software and technology, UIST '14, pp.645-655, 2014.
DOI : 10.1145/2642918.2647402

E. Bennett and B. Stevens, The effect that touching a projection augmented model has on object-presence, Information Visualisation, 2005. Proceedings. Ninth International Conference on, pp.790-795, 2005.

J. Paul, . Besl, D. Neil, and . Mckay, Method for registration of 3-d shapes. In Pattern Analysis and Machine Intelligence, IEEE Transactions on International Society for Optics and Photonics, pp.586-606, 1992.

O. Bimber and R. Raskar, Spatial augmented reality: merging real and virtual worlds, 2005.
DOI : 10.1201/b10624

J. Brandts, A. Riedl, and F. Van-winden, Competition and well-being, 2005.

E. Brockmeyer, I. Poupyrev, and S. Hudson, PAPILLON, Proceedings of the 26th annual ACM symposium on User interface software and technology, UIST '13, pp.457-462
DOI : 10.1145/2501988.2502027

N. John and . Brown, Expert talk for time machine session: Designing calm technology" as refreshing as taking a walk in the woods, 2012 IEEE International Conference on Multimedia and Expo, pp.423-2012

W. Buxton, Integrating the periphery and context: A new taxonomy of telematics, Proceedings of graphics interface, pp.239-246, 1995.

R. Jessica, M. Cauchard, P. Löchtefeld, J. Irani, A. Schoening et al., Visual separation in mobile multi-display environments, UIST, pp.451-460, 2011.

G. Chanel and C. Muhl, Connecting Brains and Bodies: Applying Physiological Computing to Support Social Interaction, Interacting with Computers, vol.27, issue.5, 2015.
DOI : 10.1093/iwc/iwv013

M. Coelho and P. Maes, Shutters, Proceedings of the 3rd International Conference on Tangible and Embedded Interaction, TEI '09, pp.13-18, 2009.
DOI : 10.1145/1517664.1517671

J. Cohen, Defining Identification: A Theoretical Look at the Identification of Audiences With Media Characters, Mass Communication and Society, vol.4, issue.3, pp.245-264, 2001.
DOI : 10.1207/S15327825MCS0403_01

G. Crampton and S. , The hand that rocks the cradle. ID magazine, pp.60-65, 1995.

R. Antonio and . Damasio, Descartes' error: emotion, reason, and the human brain, 1994.

J. Andrew, . Davison, D. Ian, . Reid, D. Nicholas et al., Monoslam: Real-time single camera slam. Pattern Analysis and Machine Intelligence, IEEE Transactions on, vol.29, issue.6, pp.1052-1067, 2007.

S. Dekker, C. Nikki, P. Lee, J. Howard-jones, and . Jolles, Neuromyths in Education: Prevalence and Predictors of Misconceptions among Teachers, Frontiers in Psychology, vol.3, p.2012
DOI : 10.3389/fpsyg.2012.00429

D. Dobler, M. Haller, and P. Stampfl, ASR, ACM SIGGRAPH 2002 conference abstracts and applications on , SIGGRAPH '02, pp.148-148, 2002.
DOI : 10.1145/1242073.1242161

H. Been-lirn, M. Duh, and . Billinghurst, Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR, 7th IEEE/ACM International Symposium on Mixed and Augmented Reality, pp.193-202, 2008.

H. Stephen and . Fairclough, Fundamentals of physiological computing Interacting with computers, pp.133-145, 2009.

M. Fatourechi, A. Bashashati, R. Ward, and G. Birch, EMG and EOG artifacts in brain computer interface systems: A survey, Clinical Neurophysiology, vol.118, issue.3, pp.480-494, 2007.
DOI : 10.1016/j.clinph.2006.10.019

G. W. Fitzmaurice, H. Ishii, and W. A. Buxton, Bricks, Proceedings of the SIGCHI conference on Human factors in computing systems, CHI '95, pp.442-449, 1995.
DOI : 10.1145/223904.223964

S. Fleck and G. Simon, An Augmented Reality Environment for Astronomy Learning in Elementary Grades, Proceedings of the 25th ICME conference francophone on l'Interaction Homme-Machine, IHM '13, pp.9-2013
DOI : 10.1145/2534903.2534907

URL : https://hal.archives-ouvertes.fr/hal-00870478

J. Frey, R. Gervais, S. Fleck, F. Lotte, and M. Hachet, Teegi, Proceedings of the 27th annual ACM symposium on User interface software and technology, UIST '14, pp.301-308, 2014.
DOI : 10.1145/2642918.2647368

URL : https://hal.archives-ouvertes.fr/hal-01025621

J. Frey, C. Mühl, F. Lotte, and M. Hachet, Review of the use of electroencephalography as an evaluation method for human-computer interaction, PhyCS '14, 2014.
URL : https://hal.archives-ouvertes.fr/hal-00881756

R. Gervais, J. Laviole, A. Marzo, and M. Hachet, The Good, the Bad and the Hacked: Creative Coding on Objects, Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction Work-in-Progress, 2014.
URL : https://hal.archives-ouvertes.fr/hal-01096299

R. Gervais, J. Frey, and M. Hachet, Pointing in Spatial Augmented Reality from 2D Pointing Devices, INTER- ACT, p.8, 2015.
DOI : 10.1007/978-3-319-22723-8_30

URL : https://hal.archives-ouvertes.fr/hal-01153647

R. Gervais, J. Frey, A. Gay, F. Lotte, and M. Hachet, TOBE, Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction, TEI '16, 2016.
DOI : 10.1145/2839462.2839486

URL : https://hal.archives-ouvertes.fr/hal-01215499

R. Gervais, J. S. Roo, and M. Hachet, Tangible Viewports, Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction, TEI '16, 2016.
DOI : 10.1145/2839462.2839468

URL : https://hal.archives-ouvertes.fr/hal-01215502

J. James and . Gibson, The theory of affordances, 1977.

J. Gibson, The ecological approach to visual perception. Houghton, Mifflin and Company, 1979.

C. Golsteijn, E. Van-den-hoven, D. Frohlich, and A. Sellen, Towards a more cherishable digital object, Proceedings of the Designing Interactive Systems Conference on, DIS '12, pp.655-664
DOI : 10.1145/2317956.2318054

M. Hachet, F. Decle, S. Knoedel, and P. Guitton, Navidget for Easy 3D Camera Positioning from 2D Inputs, 2008 IEEE Symposium on 3D User Interfaces, pp.83-88, 2008.
DOI : 10.1109/3DUI.2008.4476596

URL : https://hal.archives-ouvertes.fr/hal-00308251

L. Hallnäs and J. Redström, Slow technology?designing for reflection. Personal and ubiquitous computing, pp.201-212, 2001.

W. Richard, J. Hamming, and . Kaiser, You and your research, 1986.

C. Harrison, H. Benko, and A. D. Wilson, OmniTouch, Proceedings of the 24th annual ACM symposium on User interface software and technology, UIST '11, pp.441-450, 2011.
DOI : 10.1145/2047196.2047255

C. Harrison, R. Xiao, J. Schwarz, E. Scott, and . Hudson, TouchTools, Proceedings of the 32nd annual ACM conference on Human factors in computing systems, CHI '14, pp.2913-2916
DOI : 10.1145/2556288.2557012

E. Hedman, L. Miller, S. Schoen, and D. Nielsen, Measuring Autonomic Arousal During Therapy, D&E '12, pp.11-14

S. Herculano, Do You Know Your Brain? A Survey on Public Neuroscience Literacy at the Closing of the Decade of the Brain, The Neuroscientist, vol.5, issue.2, pp.98-110, 2002.
DOI : 10.1177/107385840200800206

V. Heun, J. Hobin, and P. Maes, Reality editor, Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication, UbiComp '13 Adjunct, pp.307-310
DOI : 10.1145/2494091.2494185

V. Heun, S. Kasahara, and P. Maes, Smarter objects: using ar technology to program physical objects and their interactions, CHI '13 Extended Abstracts on Human Factors in Computing Systems, CHI EA '13, pp.961-966

O. Hilliges, D. Kim, S. Izadi, M. Weiss, and A. Wilson, HoloDesk, Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems, CHI '12, pp.2421-2430
DOI : 10.1145/2207676.2208405

K. Hinckley, R. Pausch, C. John, . Goble, F. Neal et al., Passive real-world interface props for neurosurgical visualization, Proceedings of the SIGCHI conference on Human factors in computing systems, pp.452-458, 1994.

D. Holman and H. Benko, SketchSpace, Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems, CHI EA '11, pp.1987-1992, 2011.
DOI : 10.1145/1979742.1979867

D. Holman and R. Vertegaal, Organic user interfaces, Communications of the ACM, vol.51, issue.6, pp.48-55, 2008.
DOI : 10.1145/1349026.1349037

D. Holman, R. Vertegaal, M. Altosaar, N. Troje, and D. Johns, Paper windows, Proceedings of the SIGCHI conference on Human factors in computing systems , CHI '05, pp.591-599, 2005.
DOI : 10.1145/1054972.1055054

D. Holman, A. Girouard, H. Benko, and R. Vertegaal, The Design of Organic User Interfaces: Shape, Sketching and Hypercontext, Interacting with Computers, vol.25, issue.2, pp.133-142
DOI : 10.1093/iwc/iws018

S. Michael, E. T. Horn, J. Solovey, . Crouser, J. Robert et al., Comparing the use of tangible and graphical programming languages for informal science education, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp.975-984, 2009.

E. Hornecker, The role of physicality in tangible and embodied interactions. interactions, pp.19-23, 2011.

H. Ishii, Tangible bits, Proceedings of the 2nd international conference on Tangible and embedded interaction , TEI '08, p.xv?xxv, 2008.
DOI : 10.1145/1347390.1347392

H. Ishii and B. Ullmer, Tangible bits, Proceedings of the SIGCHI conference on Human factors in computing systems , CHI '97, pp.234-241, 1997.
DOI : 10.1145/258549.258715

H. Ishii, C. Wisneski, S. Brave, A. Dahley, M. Gorbet et al., ambientROOM, CHI 98 conference summary on Human factors in computing systems , CHI '98, pp.173-174, 1998.
DOI : 10.1145/286498.286652

H. Ishii, D. Lakatos, L. Bonanni, and J. Labrune, Radical atoms, interactions, vol.19, issue.1, pp.38-51, 2012.
DOI : 10.1145/2065327.2065337

Y. Jansen, P. Dragicevic, and J. Fekete, Evaluating the efficiency of physical visualizations, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI '13, pp.2593-2602
DOI : 10.1145/2470654.2481359

URL : https://hal.archives-ouvertes.fr/hal-00781831

C. Jeunet, A. Cellard, S. Subramanian, M. Hachet, N. Bernard et al., How Well Can We Learn With Standard BCI Training Approaches? A Pilot Study, 6th International Brain-Computer Interface Conference, p.2014
URL : https://hal.archives-ouvertes.fr/hal-01052692

S. Johnson, Where good ideas come from: The natural history of innovation, Penguin UK, 2010.

B. Jones, R. Sodhi, M. Murdock, R. Mehra, H. Benko et al., RoomAlive, Proceedings of the 27th annual ACM symposium on User interface software and technology, UIST '14, pp.637-644
DOI : 10.1145/2642918.2647383

D. Kahneman, Thinking, fast and slow, 2011.

M. Kaltenbrunner and R. Bencina, reacTIVision, Proceedings of the 1st international conference on Tangible and embedded interaction , TEI '07, pp.69-74, 2007.
DOI : 10.1145/1226969.1226983

K. Shaun, D. Kane, . Avrahami, O. Jacob, B. Wobbrock et al., Bonfire: a nomadic system for hybrid laptop-tabletop interaction, UIST, pp.129-138, 2009.

H. Kato and M. Billinghurst, Marker tracking and HMD calibration for a video-based augmented reality conferencing system, Proceedings 2nd IEEE and ACM International Workshop on Augmented Reality (IWAR'99), pp.85-94, 1999.
DOI : 10.1109/IWAR.1999.803809

L. Rohit-ashok-khot, F. Hjorth, and . Mueller, Understanding physical activity through 3d printed material artifacts, Proceedings of the 32nd annual ACM conference on Human factors in computing systems, pp.3835-3844

W. Kienzle and K. Hinckley, LightRing, Proceedings of the 27th annual ACM symposium on User interface software and technology, UIST '14, pp.157-160
DOI : 10.1145/2642918.2647376

J. Klein, M. Stern, G. Franchin, M. Kayser, C. Inamura et al., Additive Manufacturing of Optically Transparent Glass, 3D Printing and Additive Manufacturing, p.2015
DOI : 10.1089/3dp.2015.0021

C. Nylandsted-klokmose, J. Bager-kristensen, R. Bagge, and K. Halskov, Bullseye: High-precision fiducial tracking for table-based tangible interaction, Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, pp.269-278

J. Kranjec, S. Begu?, G. Ger?ak, and J. Drnov?ek, Non-contact heart rate and heart rate variability measurements: A review, Biomedical Signal Processing and Control, vol.13, pp.102-112
DOI : 10.1016/j.bspc.2014.03.004

W. Krüger, C. Bohn, B. Fröhlich, H. Schüth, W. Strauss et al., The Responsive Workbench [virtual work environment], IEEE Computer Graphics and Applications, vol.14, issue.3, pp.42-48
DOI : 10.1109/38.279036

K. Kunze, M. Iwamura, K. Kise, S. Uchida, and S. Omachi, Activity Recognition for the Mind: Toward a Cognitive "Quantified Self", Computer, vol.46, issue.10, pp.105-108
DOI : 10.1109/MC.2013.339

J. Lachaux, E. Rodriguez, M. L. Van-quyen, A. Lutz, J. Martinerie et al., STUDYING SINGLE-TRIALS OF PHASE SYNCHRONOUS ACTIVITY IN THE BRAIN, International Journal of Bifurcation and Chaos, vol.10, issue.10, pp.2429-2439
DOI : 10.1142/S0218127400001560

M. Lambooij, M. Fortuin, I. Heynderickx, and W. Ijsselsteijn, Visual Discomfort and Visual Fatigue of Stereoscopic Displays: A Review, Journal of Imaging Science and Technology, vol.53, issue.3, pp.30201-30202, 2009.
DOI : 10.2352/J.ImagingSci.Technol.2009.53.3.030201

B. Laugwitz, T. Held, and M. Schrepp, Construction and Evaluation of a User Experience Questionnaire, 2008.
DOI : 10.1207/s15327906mbr0102_10

J. Laviole and M. Hachet, PapARt: Interactive 3D graphics and multi-touch augmented paper for artistic creation, 2012 IEEE Symposium on 3D User Interfaces (3DUI), pp.3-6, 2012.
DOI : 10.1109/3DUI.2012.6184167

URL : https://hal.archives-ouvertes.fr/hal-00662632

A. Lee, H. Chigira, S. K. Tang, K. Acquah, and H. Ishii, AnnoScape, Proceedings of the 2nd ACM symposium on Spatial user interaction, SUI '14, pp.26-29
DOI : 10.1145/2659766.2659776

J. Lee, S. Miyashita, K. Azuma, J. Lee, and G. Park, Anamorphosis Projection by Ubiquitous Display in Intelligent Space, Universal Access in Human- Computer Interaction. Intelligent and Ubiquitous Interaction Environments, pp.209-217, 2009.
DOI : 10.1119/1.19406

J. Lee, A. Olwal, H. Ishii, and C. Boulanger, SpaceTop, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI '13, pp.189-192
DOI : 10.1145/2470654.2470680

D. Lehmann, L. Pascal, S. Faber, . Tei, D. Roberto et al., Reduced functional connectivity between cortical sources in five meditation traditions detected with lagged coherence using EEG tomography, NeuroImage, vol.60, issue.2, pp.1574-86, 2012.
DOI : 10.1016/j.neuroimage.2012.01.042

J. John, H. F. Leonard, and . Durrant-whyte, Mobile robot localization by tracking geometric beacons Robotics and Automation, IEEE Transactions on, vol.7, issue.3, pp.376-382, 1991.

I. Li, K. Anind, J. Dey, and . Forlizzi, Understanding my data, myself, Proceedings of the 13th international conference on Ubiquitous computing, UbiComp '11, pp.405-414, 2011.
DOI : 10.1145/2030112.2030166

G. David and . Lowe, Object recognition from local scale-invariant features The proceedings of the seventh IEEE, Computer vision, pp.1150-1157, 1999.

E. T. Maas, M. R. Marner, R. T. Smith, and B. H. Thomas, Supporting freeform modelling in spatial augmented reality environments with a new deformable material, Australasian User Interface Conference, pp.77-86, 2012.

E. Wendy and . Mackay, Augmented reality: linking real and virtual worlds: a new paradigm for interacting with computers, Proceedings of the working conference on Advanced visual interfaces, pp.13-21, 1998.

I. and S. Mackenzie, Movement time prediction in humancomputer interfaces, pp.483-493, 1992.

R. Michael, . Marner, H. Bruce, and . Thomas, Augmented foam sculpting for capturing 3d models, 3DUI, pp.63-70, 2010.

R. Michael, B. H. Marner, C. Thomas, and . Sandor, Physical-virtual tools for spatial augmented reality user interfaces, ISMAR, pp.205-206, 2009.

D. Martinez-plasencia, E. Joyce, and S. Subramanian, MisTable, Proceedings of the 32nd annual ACM conference on Human factors in computing systems, CHI '14, pp.3493-3502
DOI : 10.1145/2556288.2557325

D. Mccandless, Information is Beautiful. HarperCollins, 2010.

R. Mccraty, M. Atkinson, D. Tomasino, and R. T. Bradley, The coherent heart: Heart-brain interactions , psychophysiological coherence, and the emergence of system-wide order, Integral Review, vol.5, issue.2, pp.10-115, 2009.

S. Mealla, A. Väljamäe, M. Bosi, and S. Jordà, Listening to your brain: Implicit interaction in collaborative music performances, The International Conference on New Interfaces for Musical Expression (NIME), 2011.

J. Mercier-ganady, F. Lotte, E. Loup-escande, M. Marchal, and A. Lécuyer, The Mind-Mirror: See your brain in action in your head using EEG and augmented reality, 2014 IEEE Virtual Reality (VR), pp.33-38
DOI : 10.1109/VR.2014.6802047

URL : https://hal.archives-ouvertes.fr/hal-01052681

P. Milgram and F. Kishino, A taxonomy of mixed reality visual displays, IEICE TRANSACTIONS on Information and Systems, vol.77, issue.18, pp.1321-1329, 1994.

G. Garcia-molina, T. Tsoneva, and A. Nijholt, Emotional brain-computer interfaces, Int J Auton Adapt Commun Syst, vol.6, issue.19, 2009.

N. Moraveji, B. Olson, T. Nguyen, M. Saadat, Y. Khalighi et al., Peripheral paced respiration, Proceedings of the 24th annual ACM symposium on User interface software and technology, UIST '11, pp.423-428
DOI : 10.1145/2047196.2047250

N. Moraveji, A. Adiseshan, and T. Hagiwara, BreathTray, Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts, CHI EA '12, pp.2405-2410
DOI : 10.1145/2212776.2223810

D. Moreno and G. Taubin, Simple, Accurate, and Robust Projector-Camera Calibration, 2012 Second International Conference on 3D Imaging, Modeling, Processing, Visualization & Transmission, pp.464-471, 2012.
DOI : 10.1109/3DIMPVT.2012.77

T. Mullen, C. Kothe, Y. M. Chi, A. Ojeda, T. Kerth et al., Real-time modeling and 3D visualization of source dynamics and connectivity using wearable EEG, 2013 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC), pp.2184-2187
DOI : 10.1109/EMBC.2013.6609968

M. A. Nacenta, S. Sallam, B. Champoux, S. Subramanian, and C. Gutwin, Perspective cursor, Proceedings of the SIGCHI conference on Human Factors in computing systems , CHI '06, pp.289-298, 2006.
DOI : 10.1145/1124772.1124817

E. Niedermeyer, F. Lopes, and . Silva, Electroencephalography: basic principles, clinical applications, and related fields, pp.75-77, 2005.

E. Richard, T. D. Nisbett, and . Wilson, Telling more than we can know: Verbal reports on mental processes, Psychological Review, vol.84, issue.3, pp.231-260, 1977.

A. Donald and . Norman, The psychology of everyday things. Basic books, 1988.

A. Donald and . Norman, Affordance, conventions, and design. interactions, pp.38-43, 1999.

L. Norooz, L. Matthew, A. Mauriello, B. Jorgensen, J. E. Mcnally et al., BodyVis, Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, CHI '15, pp.1025-1034
DOI : 10.1145/2702123.2702299

B. Oken, M. Salinsky, and S. Elsas, Vigilance, alertness, or sustained attention: physiological basis and measurement, Clinical Neurophysiology, vol.117, issue.9, p.2006
DOI : 10.1016/j.clinph.2006.01.017

M. Otsuki, K. Sugihara, A. Kimura, F. Shibata, and H. Tamura, MAI painting brush, Proceedings of the 23nd annual ACM symposium on User interface software and technology, UIST '10, pp.97-100, 2010.
DOI : 10.1145/1866029.1866045

A. Paiva, J. Dias, D. Sobral, R. Aylett, S. Woods et al., LEARNING BY FEELING: EVOKING EMPATHY WITH SYNTHETIC CHARACTERS, Applied Artificial Intelligence, vol.19, issue.3-4, pp.235-266, 2005.
DOI : 10.1348/000712601162419

R. Patterson, Human factors of 3-D displays, Journal of the Society for Information Display, vol.1, issue.11, p.861, 2007.
DOI : 10.1889/1.2812986

G. Pfurtscheller, F. H. Lopes, and . Silva, Event-related EEG/MEG synchronization and desynchronization: basic principles, Clinical Neurophysiology, vol.110, issue.11, pp.1842-1857, 1999.
DOI : 10.1016/S1388-2457(99)00141-8

R. W. Picard, Affective computing, 1995.
DOI : 10.1037/e526112012-054

B. Piper, C. Ratti, and H. Ishii, Illuminating clay, Proceedings of the SIGCHI conference on Human factors in computing systems Changing our world, changing ourselves, CHI '02, pp.355-362, 2002.
DOI : 10.1145/503376.503439

M. Poh, N. Swenson, and R. W. Picard, A wearable sensor for unobtrusive, long-term assesment of electrodermal activity, IEEE Trans. Biomed. Eng, vol.57, issue.5, pp.1243-1252, 2010.

M. Raca and P. Dillenbourg, System for assessing classroom attention, Proceedings of the Third International Conference on Learning Analytics and Knowledge, LAK '13, pp.1-5, 2013.
DOI : 10.1145/2460296.2460351

R. Raskar, G. Welch, M. Cutts, A. Lake, L. Stesin et al., The office of the future, Proceedings of the 25th annual conference on Computer graphics and interactive techniques , SIGGRAPH '98, pp.179-188, 1998.
DOI : 10.1145/280814.280861

R. Raskar, G. Welch, and H. Fuchs, Spatially augmented reality, In IWAR Citeseer, vol.19, issue.38, pp.11-20, 1998.

R. Raskar, G. Welch, K. Low, and D. Bandyopadhyay, Shader Lamps: Animating Real Objects With Image-Based Illumination, Eurographics, pp.89-102, 2001.
DOI : 10.1007/978-3-7091-6242-2_9

J. Rekimoto and M. Saitoh, Augmented surfaces, Proceedings of the SIGCHI conference on Human factors in computing systems the CHI is the limit, CHI '99, pp.378-385, 1999.
DOI : 10.1145/302979.303113

Y. Renard, F. Lotte, G. Gibert, M. Congedo, E. Maby et al., OpenViBE: An Open-Source Software Platform to Design, Test, and Use Brain???Computer Interfaces in Real and Virtual Environments, Presence: Teleoperators and Virtual Environments, vol.2008, issue.3, pp.35-53, 2010.
DOI : 10.1016/j.patrec.2007.10.009

URL : https://hal.archives-ouvertes.fr/hal-00477153

B. Ridel, P. Reuter, J. Laviole, N. Mellado, N. Couture et al., The Revealing Flashlight, Journal on Computing and Cultural Heritage, vol.7, issue.2, pp.6-2014
DOI : 10.1145/2611376

URL : https://hal.archives-ouvertes.fr/hal-00986905

Y. Rogers, Moving on from Weiser???s Vision of Calm Computing: Engaging UbiComp Experiences, UbiComp 2006: Ubiquitous Computing, pp.404-421, 2006.
DOI : 10.1007/11853565_24

D. Rose, Enchanted Objects: Design, Human Desire, and the Internet of Things, p.2014

E. Rublee, V. Rabaud, K. Konolige, and G. Bradski, ORB: An efficient alternative to SIFT or SURF, 2011 International Conference on Computer Vision, pp.2564-2571, 2011.
DOI : 10.1109/ICCV.2011.6126544

D. Saakes, M. Inami, T. Igarashi, N. Koizumi, and R. Raskar, Shader printer, ACM SIGGRAPH 2012 Emerging Technologies on, SIGGRAPH '12, pp.18-2012
DOI : 10.1145/2343456.2343474

M. Sato, I. Poupyrev, and C. Harrison, Touch??, Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems, CHI '12, pp.483-492
DOI : 10.1145/2207676.2207743

URL : https://hal.archives-ouvertes.fr/hal-01510539

L. Schemali and E. Eisemann, Design and evaluation of mouse cursors in a stereoscopic desktop environment, 2014 IEEE Symposium on 3D User Interfaces (3DUI), pp.67-70
DOI : 10.1109/3DUI.2014.6798844

URL : https://hal.archives-ouvertes.fr/hal-01026538

M. Schmitz, Tangible interaction with anthropomorphic smart objects in instrumented environments, 2011.

F. Schober and . Schellenberg, Reflection of Mental Exercise in the Dynamic Quantitative Topographical EEG, Neuropsychobiology, vol.31, issue.2, 1995.
DOI : 10.1159/000119179

S. A. Seah, D. Martinez-plasencia, D. Peter, A. Bennett, V. S. Karnik et al., SensaBubble, Proceedings of the 32nd annual ACM conference on Human factors in computing systems, CHI '14, pp.2863-2872
DOI : 10.1145/2556288.2557087

O. Shaer and E. Hornecker, Tangible User Interfaces: Past, Present, and Future Directions. Foundations and Trends in Human-Computer Interaction, pp.1-137, 2009.

J. Daniel, . Simons, F. Christopher, and . Chabris, What people believe about how memory works: A representative survey of the US population, PloS one, vol.6, issue.8, pp.22757-2011

J. Sol-roo, R. Gervais, and M. Hachet, Inner Garden: an Augmented Sandbox Designed for Self-Reflection, Proceedings of the 10th International Conference on Tangible, Embedded and Embodied Interaction, TEI '16, 2016.
URL : https://hal.archives-ouvertes.fr/hal-01237378

M. Spindler, W. Büschel, and R. Dachselt, Use your head, Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces, ITS '12, pp.245-254
DOI : 10.1145/2396636.2396674

B. Stevens, J. Jerrams-smith, D. Heathcote, and D. Callear, Putting the Virtual into Reality: Assessing Object-Presence with Projection-Augmented Models, Presence: Teleoperators and Virtual Environments, vol.11, issue.1, pp.79-92, 2002.
DOI : 10.1162/pres.1992.1.1.127

A. Stopczynski, C. Stahlhut, J. E. Larsen, M. K. Petersen, and L. K. Hansen, The Smartphone Brain Scanner: A Portable Real-Time Neuroimaging System, PLoS ONE, vol.110, issue.2, pp.86733-2014
DOI : 10.1371/journal.pone.0086733.g009

E. Ivan and . Sutherland, The ultimate display. Multimedia: From Wagner to virtual reality, 1965.

E. Ivan and . Sutherland, A head-mounted three dimensional display Proceedings of the December 9-11, 1968, fall joint computer conference , part I on -AFIPS '68 (Fall, part I), p.757, 1968.

F. Tadel, S. Baillet, C. John, D. Mosher, . Pantazis et al., Brainstorm: A User-Friendly Application for MEG/EEG Analysis, Computational Intelligence and Neuroscience, vol.57, issue.1, pp.879716-2011, 2011.
DOI : 10.1002/hbm.20781

S. Desney, M. Tan, and . Czerwinski, Effects of visual separation and physical discontinuities when distributing information across multiple displays, INTERACT, pp.252-255, 2003.

D. Tan and A. Nijholt, Brain-Computer Interaction: Applying our Minds to Human-Computer Interaction Pointing at 3D targets in a stereo head-tracked virtual environment, IEEE Symposium on 3D User Interfaces (3DUI), pp.87-94, 2011.

J. Robert, W. Teather, and . Stuerzlinger, Pointing at 3d target projections with one-eyed and stereo cursors, CHI, pp.159-168, 2013.

E. Trucco and A. Verri, Introductory Techniques for 3-D Computer Vision, 1998.

S. Turkle, Alone together: Why we expect more from technology and less from each other. Basic books, 2012.

B. Ullmer and H. Ishii, The metaDESK, Proceedings of the 10th annual ACM symposium on User interface software and technology , UIST '97, pp.223-232, 1997.
DOI : 10.1145/263407.263551

J. Underkoffler and H. Ishii, Illuminating light, Proceedings of the SIGCHI conference on Human factors in computing systems, CHI '98, pp.542-549, 1998.
DOI : 10.1145/274644.274717

J. Underkoffler and H. Ishii, Urp, Proceedings of the SIGCHI conference on Human factors in computing systems the CHI is the limit, CHI '99, pp.386-393, 1999.
DOI : 10.1145/302979.303114

U. Seçil and . Gur, Wearing Embodied Emotions: A Practice Based Design Research on Wearable Technology

S. Valins, Cognitive effects of false heart-rate feedback., Journal of Personality and Social Psychology, vol.4, issue.4, pp.400-408
DOI : 10.1037/h0023791

P. Vandoren, T. Van-laerhoven, L. Claesen, J. Taelman, C. Raymaekers et al., IntuPaint: Bridging the gap between physical and digital painting, 2008 3rd IEEE International Workshop on Horizontal Interactive Human Computer Systems, pp.65-72, 2008.
DOI : 10.1109/TABLETOP.2008.4660185

C. Jouke, . Verlinden, . De-smit, W. Aernout, . Peeters et al., Development of a flexible augmented prototyping system, 2003.

R. Vertegaal, The (re)usability of everyday computational things, interactions, vol.18, issue.1, pp.38-41, 2011.
DOI : 10.1145/1897239.1897251

B. Victor, A brief rant on the future of interaction design, 2011.

B. Victor, Up and down the ladder of abstraction, LadderOfAbstraction, issue.2, 2011.

B. Victor, Humane representation of thought: a trail map for the 21st century, Proceedings of the 27th annual ACM symposium on User interface software and technology, pp.699-699

T. Vincent, L. Nigay, and T. Kurata, Precise Pointing Techniques for Handheld Augmented Reality, Human- Computer Interaction?INTERACT 2013, pp.122-139, 2013.
DOI : 10.1007/978-3-642-40483-2_9

URL : https://hal.archives-ouvertes.fr/hal-00953357

D. Vogel and G. Casiez, Cont??, Proceedings of the 24th annual ACM symposium on User interface software and technology, UIST '11, pp.357-366, 2011.
DOI : 10.1145/2047196.2047242

S. Vosniadou, C. Ioannides, A. Dimitrakopoulou, and E. Papademetriou, Designing learning environments to promote conceptual change in science, Learning and Instruction, vol.11, issue.4-5, pp.381-419, 2001.
DOI : 10.1016/S0959-4752(00)00038-4

S. Vosniadou, Knowledge Acquisition and Conceptual Change, Applied Psychology, vol.41, issue.4, pp.347-357, 1992.
DOI : 10.2307/1170356

D. Wagner and D. Schmalstieg, Artoolkitplus for pose tracking on mobile devices, Proceedings of 12th Computer Vision Winter Workshop (CVWW'07), pp.139-146, 2007.

W. Walmink, D. Wilde, and F. Mueller, Displaying heart rate data on a bicycle helmet to support social exertion experiences, Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction, TEI '14, pp.97-104
DOI : 10.1145/2540930.2540970

C. Ware, Information visualization: perception for design, 2012.

C. Ware, K. Arthur, S. Kellogg, and . Booth, Fish tank virtual reality, Proceedings of the SIGCHI conference on Human factors in computing systems , CHI '93, pp.37-42, 1993.
DOI : 10.1145/169059.169066

M. Weiser, The Computer for the 21st Century, Scientific American, vol.265, issue.3, pp.94-104, 1991.
DOI : 10.1038/scientificamerican0991-94

M. Weiser, Some computer science issues in ubiquitous computing, Communications of the ACM, vol.36, issue.7, pp.75-84, 1993.
DOI : 10.1145/159544.159617

M. Weiser and J. Seely-brown, Designing calm technology, PowerGrid Journal, vol.1, issue.1, pp.75-85, 1995.

J. Wellington, Formal and informal learning in science: the role of the interactive science centres, Physics Education, vol.25, issue.5, p.247, 1990.
DOI : 10.1088/0031-9120/25/5/307

P. Wellner, Interacting with paper on the DigitalDesk, Communications of the ACM, vol.36, issue.7, pp.87-96, 1993.
DOI : 10.1145/159544.159630

P. Wellner, W. Mackay, and R. Gold, Back to the real world, Communications of the ACM, vol.36, issue.7, pp.24-26, 1993.
DOI : 10.1145/159544.159555

A. Michele, A. Williams, C. O. Roseway, M. Dowd, M. Czerwinski et al., Swarm: An actuated wearable for mediating affect, Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, pp.293-300

K. Willis, E. Brockmeyer, S. Hudson, and I. Poupyrev, Printed optics, Proceedings of the 25th annual ACM symposium on User interface software and technology, UIST '12, pp.589-598
DOI : 10.1145/2380116.2380190

D. Karl, T. Willis, M. Shiratori, and . Mahler, Hideout: mobile projector interaction with tangible objects and surfaces, Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction, pp.331-338

G. Bob, . Witmer, J. Michael, and . Singer, Measuring presence in virtual environments: A presence questionnaire, Presence: Teleoperators and virtual environments, vol.7, issue.3, pp.225-240, 1998.

G. Wolf, The data-driven life. The New York Times, p.38, 2010.

J. R. Wolpaw and E. W. Wolpaw, BCI: Principles and Practice, p.77, 2012.

R. Jonathan, N. Wolpaw, . Birbaumer, J. William, . Heetderks et al., Brain-computer interface technology: a review of the first international meeting, IEEE transactions on rehabilitation engineering, vol.8, issue.2, pp.164-173, 2000.

K. Wongsuphasawat, A. Gamburg, and N. Moraveji, You can't force calm, Adjunct proceedings of the 25th annual ACM symposium on User interface software and technology, UIST Adjunct Proceedings '12, pp.69-70
DOI : 10.1145/2380296.2380326

R. Xiao, A. Miguel, . Nacenta, L. Regan, A. Mandryk et al., Ubiquitous cursor: a comparison of direct and indirect pointing feedback in multi-display environments, GI, pp.135-142, 2011.

R. Xiao, C. Harrison, E. Scott, and . Hudson, Worldkit: rapid and easy creation of ad-hoc interactive applications on everyday surfaces, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp.879-888

O. Thorsten, C. Zander, and . Kothe, Towards passive braincomputer interfaces: applying brain-computer interface technology to human-machine systems in general, J. Neural. Eng, vol.8, issue.2, 2011.

S. Zhai, Characterizing computer input with Fitts??? law parameters???the information and non-information aspects of pointing, International Journal of Human-Computer Studies, vol.61, issue.6, pp.1-17, 2004.
DOI : 10.1016/j.ijhcs.2004.09.006

Z. Zhang, A flexible new technique for camera calibration . Pattern Analysis and Machine Intelligence, IEEE Transactions on, vol.22, issue.11, pp.1330-1334, 2000.