(Meta)Knowledge modeling for inventive design

Abstract : An increasing number of industries feel the need to formalize their innovation processes. In this context, quality domain tools show their limits as well as the creativity assistance approaches derived from brainstorming. TRIZ (Theory of Inventive Problem Solving) appears to be a pertinent answer to these needs. Developed in the middle of the 20th century by G. S. Althshuller, this methodology's goal was initially to improve and facilitate the resolution of technological problems. According to TRIZ, the resolution of inventive problems consists of the construction of models and the use of the corresponding knowledge sources. Different models and knowledge sources were established in order to solve different types of inventive problems, such as the forty inventive principles for eliminating the technical contradictions. These knowledge sources with different levels of abstraction are all built independent of the specific application field, and require extensive knowledge about different engineering domains. In order to facilitate the inventive problem solving process, the development of an "intelligent knowledge manager" is explored in this thesis. On the one hand, according to the TRIZ knowledge sources ontologies, the manager offers to the users the relevant knowledge sources associated to the model they are building. On the other hand, the manager has the ability to fill "automatically" the models of the other knowledge sources. These research works aim at facilitating and automating the process of solving inventive problems based on semantic similarity and ontology techniques. At first, the TRIZ knowledge sources are formalized based on ontologies, such that heuristic inference can be executed to search for specific solutions. Then, methods for calculating semantic similarity are explored to search and define the missing links among the TRIZ knowledge sources. In order to solve inventive problems, the TRIZ user firstly chooses a TRIZ knowledge source to work for an abstract solution. Then, the items of other knowledge sources, which are similar with the selected items of the first knowledge source, are obtained based on semantic similarity calculated in advance. With the help of these similar items and the heuristic physical effects, other specific solutions are returned through ontology inference. Finally, a software prototype is developed based on semantic similarity and ontology inference to support this automatic process of solving inventive problems.
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Wei Yan. (Meta)Knowledge modeling for inventive design. Artificial Intelligence [cs.AI]. Université de Strasbourg, 2014. English. ⟨NNT : 2014STRAD006⟩. ⟨tel-01199530⟩

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