Modèle de comportement communicatif conventionnel pour un agent en interaction avec des humains : Approche par jeux de dialogue

Abstract : This research work aims at improving the communicative behaviour of software agents interacting with humans. To this purpose, we present a data-driven methodology based on the study of a task oriented corpus consisting of Human-Human interactions. We present a framework to specify dialogue games from observed interaction patterns based on the notion of social commitments and conversational gameboard. We exemplify the specification of dialogue games by implementing all the steps of our methodology ona task-oriented corpus. The produced games are validated by showing that they appropriately describe the patterns appearing in a reference corpus. Eventually, we show that an agent can take advantage of our model to regulate its conventional communicative behaviour on both interpretative and generative levels. We implement this model into Dogma, a module that can be used by an agent to manage its communicative behaviour in a two-interlocutor dialogue.
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  • HAL Id : tel-01017542, version 2

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Guillaume Dubuisson Duplessis. Modèle de comportement communicatif conventionnel pour un agent en interaction avec des humains : Approche par jeux de dialogue. Autre [cs.OH]. INSA de Rouen, 2014. Français. ⟨NNT : 2014ISAM0006⟩. ⟨tel-01017542v2⟩

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