Apprendre à un robot à reconnaître des objets visuels nouveaux et à les associer à des mots nouveaux : le rôle de l'interface

Pierre Rouanet 1
1 Flowers - Flowing Epigenetic Robots and Systems
Inria Bordeaux - Sud-Ouest, U2IS - Unité d'Informatique et d'Ingénierie des Systèmes
Abstract : This thesis is interested in the role of interfaces in human-robot interactions for learning. In particular it studies how a well conceived interface can aid users, and more specifically non-expert users, to guide social learning of a robotic student, notably by facilitating situations of joint attention. We study how the interface can make the interaction more robust, more intuitive, but can also push the humans to provide good learning examples which permits the improvement of performance of the system as a whole. We examine this question in the realm of personal robotics where social learning can play a key role in the discovery and adaptation of a robot in its immediate environment. We have chosen to study this question of the role of the interface in social learning within a particular instance of learning : the combined learning of visual objects and new words by a robot in interactions with a non-expert human. Indeed this challenge represents an important an lever in the development of personal robotics, the acquisition of language for robots, and natural communication between a human and a robot. We have studied more particularly the challenge of human-robot interaction with respect to pointing and joint attention. We present first of all in Chapter 1 a description of our context : personal robo- tics. We then describe in Chapter 2 the problems which are more specifically linked to social robotic development and interactions with people. Finally, in Chapter 3, we present the question of interfaces in acquisition of the first words of language for a robot. The user centered approach followed throughout the work of this thesis will be described in Chapter 4. In the following chapters, we present the different contributions of this thesis. In Chapter 5, we show how some interfaces based on mediator objects can permit the guiding of a personal robot in a cluttered home environment. In Chapter 6, we present a complete system based on human-robot in- terfaces, the algorithms of visual perception and machine learning in order to study the impact of interfaces, and more specifically the role of different feedback of what the robot perceives, on the quality of collected learning examples of visual objects. A large scale user-study of these interfaces, designed in the form of a robotic game that reproduces realistic conditions of use outside of a laboratory, will be descri- bed in details in Chapter 7. In Chapter 8, we present an extension of the system which allows the collection of semi-automatic learning examples of visual objects. We then study the question of combined acquisition of new vocal words associated with visual objects in Chapter 9. We show that the interface can permit both the im- provement of the performance of the speech recognition and direct categorization of the different learning examples through simple and transparent user's interactions. Finally, a discussion of the limits and possible extensions of these contributions will be presented in Chapter 10.
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Pierre Rouanet. Apprendre à un robot à reconnaître des objets visuels nouveaux et à les associer à des mots nouveaux : le rôle de l'interface. Robotique [cs.RO]. Université Sciences et Technologies - Bordeaux I, 2012. Français. ⟨tel-00758249⟩



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