A. Umut, G. E. Acar, R. D. Blelloch, and . Blumofe, The data locality of work stealing, SPAA '00: Proceedings of the twelfth annual ACM symposium on Parallel algorithms and architectures, pp.1-12, 2000.

T. Aila and S. Laine, Understanding the efficiency of ray traversal on GPUs, Proceedings of the 1st ACM conference on High Performance Graphics, HPG '09, p.32, 2009.
DOI : 10.1145/1572769.1572792

M. Aldinucci, M. Torquati, and M. Meneghin, FastFlow: Efficient Parallel Streaming Applications on Multi-core. ArXiv e-prints, p.44, 2009.

J. Allard, V. Gouranton, L. Lecointre, S. Limet, E. Melin et al., FlowVR: A Middleware for Large Scale Virtual Reality Applications, Proceedings of Euro-par, p.58, 2004.
DOI : 10.1007/978-3-540-27866-5_65

URL : https://hal.archives-ouvertes.fr/hal-00085302

J. Allard and B. Raffin, Distributed Physical Based Simulations for Large VR Applications, IEEE Virtual Reality Conference (VR 2006), pp.89-96, 2006.
DOI : 10.1109/VR.2006.53

J. Allard, S. Cotin, F. Faure, P. Bensoussan, F. Poyer et al., Sofa -an open source framework for medical simulation, Medicine Meets Virtual Reality (MMVR'15), p.114, 2007.
URL : https://hal.archives-ouvertes.fr/inria-00319416

J. Allard, S. Cotin, F. Faure, P. Bensoussan, F. Poyer et al., SOFA -an open source framework for medical simulation, Medicine Meets Virtual Reality (MMVR'15), pp.1-6, 2007.
URL : https://hal.archives-ouvertes.fr/inria-00319416

P. An, A. Jula, S. Rus, S. Saunders, T. Smith et al., STAPL: An Adaptive, Generic Parallel C++ Library, pp.195-210, 2003.
DOI : 10.1007/3-540-35767-X_13

P. An, A. Jula, S. Rus, S. Saunders, T. G. Smith et al., STAPL: An Adaptive, Generic Parallel C++ Library, Lecture Notes in Computer Science, vol.2624, pp.193-208, 2001.
DOI : 10.1007/3-540-35767-X_13

S. Arnab and V. Raja, A Deformable Surface Model with Volume Preserving Springs, AMDO '08: Proceedings of the 5th international conference on Articulated Motion and Deformable Objects, pp.259-268, 2008.
DOI : 10.1007/978-3-540-70517-8_25

J. Arvo and D. Kirk, A survey of ray tracing acceleration techniques, pp.201-262, 1989.

C. Augonnet and R. Namyst, A Unified Runtime System for Heterogeneous Multi-core Architectures, Proceedings of the International Euro-Par Workshops, pp.174-183, 2008.
DOI : 10.1111/j.1467-8659.2007.01012.x

C. Augonnet, S. Thibault, R. Namyst, and P. Wacrenier, StarPU: A Unified Platform for Task Scheduling on Heterogeneous Multicore Architectures, Proceedings of the 15th International Euro-Par Conference, pp.863-874, 2009.
DOI : 10.1111/j.1467-8659.2007.01012.x

URL : https://hal.archives-ouvertes.fr/inria-00384363

E. Ayguadé, R. M. Badia, F. D. Igual, J. Labarta, R. Mayo et al., An Extension of the StarSs Programming Model for Platforms with Multiple GPUs, Euro-Par'09, pp.851-862, 2009.
DOI : 10.1109/TPDS.2003.1214317

E. Ayguadé, N. Copty, A. Duran, J. Hoeflinger, Y. Lin et al., A Proposal for Task Parallelism in OpenMP, IWOMP '07: Proceedings of the 3rd international workshop on OpenMP, pp.1-12, 2008.
DOI : 10.1007/978-3-540-69303-1_1

D. A. Bader, V. Kanade, and K. Madduri, SWARM: A Parallel Programming Framework for Multicore Processors, 2007 IEEE International Parallel and Distributed Processing Symposium, pp.1-8, 2007.
DOI : 10.1109/IPDPS.2007.370681

P. Banks, P. Edwards, J. C. Rodriguez, R. Martin, M. Williams et al., Cape-open : Open interface specifications The CAPE-OPEN Laboratories Network, p.72, 2001.

D. Baraff, Rigid body simulation. SIGGRAPH Course Notes, 1992.

D. Baraff, Fast contact force computation for nonpenetrating rigid bodies, Proceedings of the 21st annual conference on Computer graphics and interactive techniques , SIGGRAPH '94, pp.23-34, 1994.
DOI : 10.1145/192161.192168

D. Baraff and A. Witkin, Large steps in cloth simulation, Proceedings of the 25th annual conference on Computer graphics and interactive techniques , SIGGRAPH '98, pp.43-54, 1998.
DOI : 10.1145/280814.280821

K. J. Barker, K. Davis, A. Hoisie, D. J. Kerbyson, M. Lang et al., Entering the petaflop era: The architecture and performance of Roadrunner, 2008 SC, International Conference for High Performance Computing, Networking, Storage and Analysis, pp.1-11, 2008.
DOI : 10.1109/SC.2008.5217926

M. A. Bender and M. O. Rabin, Online Scheduling of Parallel Programs on Heterogeneous Systems with Applications to Cilk. Theory of Computing Systems Special Issue on SPAA '00, pp.289-304, 2000.

A. Bhatele, S. Kumar, C. Mei, J. C. Phillips, G. Zheng et al., NAMD: A Portable and Highly Scalable Program for Biomolecular Simulations, p.60, 2009.

R. D. Blumofe, C. F. Joerg, B. C. Kuszmaul, C. E. Leiserson, K. Randall et al., Cilk: An efficient multithreaded runtime system, p.45, 1996.
DOI : 10.1006/jpdc.1996.0107

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.18.3175

R. D. Blumofe, M. Frigo, C. F. Joerg, C. E. Leiserson, and K. H. Randall, An analysis of dag-consistent distributed shared-memory algorithms, Proceedings of the eighth annual ACM symposium on Parallel algorithms and architectures , SPAA '96, pp.297-308, 1996.
DOI : 10.1145/237502.237574

D. Robert, C. E. Blumofe, and . Leiserson, Scheduling multithreaded computations by work stealing, J. ACM, vol.46, issue.5, pp.720-748, 1999.

D. Bourguignon and M. P. Cani, Controlling Anisotropy in Mass-Spring Systems, Computer animation and simulation 2000: proceedings of the Eurographics Workshop in Interlaken, Switzerland, p.113, 2000.
DOI : 10.1007/978-3-7091-6344-3_9

URL : https://hal.archives-ouvertes.fr/inria-00537510

R. Bridson, R. Fedkiw, and J. Anderson, Robust treatment of collisions, contact and friction for cloth animation, p.114, 2002.

K. Brown, S. Attaway, S. Plimpton, and B. Hendrickson, Parallel strategies for crash and impact simulations, Computer Methods in Applied Mechanics and Engineering, vol.184, issue.2-4, pp.375-390, 2000.
DOI : 10.1016/S0045-7825(99)00235-2

R. Chandra, L. Dagum, D. Kohr, D. Maydan, J. Mcdonald et al., Parallel programming in OpenMP, p.45, 2001.

J. D. Cohen, M. C. Lin, D. Manocha, and M. K. Ponamgi, I-COLLIDE, Proceedings of the 1995 symposium on Interactive 3D graphics , SI3D '95, pp.189-196, 1995.
DOI : 10.1145/199404.199437

O. Comas, Z. A. Taylor, J. Allard, S. Ourselin, S. Cotin et al., Efficient Nonlinear FEM for Soft Tissue Modelling and Its GPU Implementation within the Open Source Framework SOFA, ISBMS '08: Proceedings of the 4th international symposium on Biomedical Simulation, pp.28-39, 2008.
DOI : 10.1007/978-3-540-70521-5_4

URL : https://hal.archives-ouvertes.fr/hal-00841568

L. Dagum and R. Menon, OpenMP: an industry standard API for shared-memory programming, IEEE Computational Science and Engineering, vol.5, issue.1, pp.46-55, 1952.
DOI : 10.1109/99.660313

G. Debunne, M. Desbrun, M. Cani, and A. H. Barr, Dynamic real-time deformations using space & time adaptive sampling, Proceedings of the 28th annual conference on Computer graphics and interactive techniques , SIGGRAPH '01, pp.31-36, 2001.
DOI : 10.1145/383259.383262

URL : https://hal.archives-ouvertes.fr/inria-00510045

G. Debunne, M. Desbrun, M. Cani, and A. H. Barr, Dynamic real-time deformations using space & time adaptive sampling, Proceedings of the 28th annual conference on Computer graphics and interactive techniques , SIGGRAPH '01, p.11, 2001.
DOI : 10.1145/383259.383262

URL : https://hal.archives-ouvertes.fr/inria-00510045

H. Delingette, S. Cotin, and N. Ayache, Efficient linear elastic models of soft tissues for real time surgery simulation, Medecine Meets Virtual Reality VII, Interactive Technology and the New Paradigm for He althcare, pp.139-151, 1999.
URL : https://hal.archives-ouvertes.fr/inria-00073174

P. Mathieu-desbrun, A. Schröder, and . Barr, Interactive animation of structured deformable objects, Proceedings of the 1999 conference on Graphics interface '99, pp.1-8, 1999.

R. Dolbeau, S. Bihan, and F. Bodin, Hmpp: A hybrid multi-core parallel programming environment, First Workshop on General Purpose Processing on Graphics Processing Unit, p.51, 2007.

A. Duran, J. Corbalán, and E. Ayguadé, Evaluation of OpenMP Task Scheduling Strategies, Lecture Notes in Computer Science: Proceedings of the 4th International Workshop on OpenMP, pp.100-110, 1945.
DOI : 10.1007/978-3-540-79561-2_9

S. M. Thiago, . De-farias, W. S. Mozart, M. X. Almeida, J. V. Teixeira et al., A high performance massively parallel approach for real time deformable body physics simulation, SBAC-PAD '08: Proceedings of the 2008 20th International Symposium on Computer Architecture and High Performance Computing, pp.45-52, 2008.

F. Faure, S. Barbier, J. Allard, and F. Falipou, Image-based collision detection and response between arbitrary volumetric objects, ACM Siggraph/Eurographics Symposium on Computer Animation, p.83, 2008.
URL : https://hal.archives-ouvertes.fr/inria-00319399

S. Fisher and M. C. Lin, Deformed Distance Fields for Simulation of Non-Penetrating Flexible Bodies, Proceedings of the Eurographic workshop on Computer animation and simulation, pp.99-111, 2001.
DOI : 10.1007/978-3-7091-6240-8_10

J. Michael, K. W. Flynn, and . Rudd, Parallel architectures, ACM Comput. Surv, vol.28, issue.1, pp.67-70, 1996.

M. Frigo, C. E. Leiserson, and K. H. Randall, The implementation of the Cilk-5 multithreaded language, ACM SIGPLAN Notices, vol.33, issue.5, pp.212-223, 1998.
DOI : 10.1145/277652.277725

A. Fuhrmann, G. Sobotka, C. Groß, ]. A. Fuhrmann, G. Sobottka et al., Distance fields for rapid collision detection in physically based modeling Distance fields for rapid collision detection in physically based modeling, Proceedings of GraphiCon 2003 Proceedings of GraphiCon 2003, pp.58-65, 2003.

F. Galilée, J. Roch, G. H. Gerson, M. Cavalheiro, and . Doreille, Athapascan-1: On-line building data flow graph in a parallel language, Proceedings. 1998 International Conference on Parallel Architectures and Compilation Techniques (Cat. No.98EX192), pp.88-135, 1998.
DOI : 10.1109/PACT.1998.727176

T. Gautier, X. Besseron, and L. Pigeon, KAAPI, Proceedings of the 2007 international workshop on Parallel symbolic computation, PASCO '07, pp.15-23, 2007.
DOI : 10.1145/1278177.1278182

URL : https://hal.archives-ouvertes.fr/hal-00647474

J. Georgii, F. Echtler, and R. Westermann, Interactive simulation of deformable bodies on gpus, Proceedings of Simulation and Visualisation 2005, pp.247-258, 2005.

J. Georgii and R. Westermann, Mass-spring systems on the gpu. Simulation Modelling Practice and Theory, pp.693-702, 2005.

S. Gottschalk, M. C. Lin, and D. Manocha, OBBTree, Proceedings of the 23rd annual conference on Computer graphics and interactive techniques , SIGGRAPH '96, pp.171-180, 1996.
DOI : 10.1145/237170.237244

W. Gropp, E. Lusk, N. Doss, and A. Skjellum, A high-performance, portable implementation of the MPI message passing interface standard, Parallel Computing, vol.22, issue.6, pp.789-828, 1996.
DOI : 10.1016/0167-8191(96)00024-5

W. Gropp, E. Lusk, and A. Skjellum, Using MPI: Portable Parallel Programming with the Message Passing Interface, p.43, 1994.

M. Gschwind, Chip multiprocessing and the cell broadband engine, Proceedings of the 3rd conference on Computing frontiers , CF '06, pp.1-8, 2006.
DOI : 10.1145/1128022.1128023

E. Gutiérrez, S. Romero, L. F. Romero, O. Plata, and E. L. Zapata, Parallel techniques in irregular codes: cloth simulation as case of study, Journal of Parallel and Distributed Computing, vol.65, issue.4, pp.424-436, 2005.
DOI : 10.1016/j.jpdc.2004.11.005

M. Harris, Fast fluid dynamics simulation on the GPU, ACM SIGGRAPH 2005 Courses on , SIGGRAPH '05, p.42, 2005.
DOI : 10.1145/1198555.1198790

M. J. Harris, G. Coombe, T. Scheuermann, and A. Lastra, Physically-based visual simulation on graphics hardware Eurographics Association, HWWS '02: Proceedings of the ACM SIGGRAPH/EU- ROGRAPHICS conference on Graphics hardware, pp.109-118, 2002.

M. Hauth, O. Etzmuss, and U. Tübingen, A High Performance Solver for the Animation of Deformable Objects using Advanced Numerical Methods, Proc. Eurographics, pp.319-328, 2001.
DOI : 10.1111/1467-8659.00524

E. Hermann, F. Faure, and B. Raffin, Ray-traced collision detection for deformable bodies, 3rd International Conference on Computer Graphics Theory and Applications, 1921.
URL : https://hal.archives-ouvertes.fr/inria-00319404

E. Hermann, B. Raffin, and F. Faure, Interactive physical simulation on multicore architectures, Eurographics Symposium on Parallel and Graphics and Visualization, EGPGV'09, p.63, 2009.
URL : https://hal.archives-ouvertes.fr/inria-00360131

M. Hong, S. Jung, M. Choi, and S. W. Welch, Fast Volume Preservation for a Mass-Spring System, IEEE Computer Graphics and Applications, vol.26, issue.5, pp.83-91, 2006.
DOI : 10.1109/MCG.2006.104

D. House, R. W. Devaul, and D. E. Breen, Towards simulating cloth dynamics using interacting particles, International Journal of Clothing Science and Technology, vol.8, issue.3, pp.75-94, 1996.
DOI : 10.1108/09556229610147959

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.29.6344

C. Huang and L. V. Kale, Charisma, Proceedings of the 16th international symposium on High performance distributed computing , HPDC '07, p.60, 2007.
DOI : 10.1145/1272366.1272377

C. J. Hughes, R. Grzeszczuk, E. Sifakis, D. Kim, S. Kumar et al., Physical simulation for animation and visual effects, ACM SIGARCH Computer Architecture News, vol.35, issue.2, pp.220-231, 2007.
DOI : 10.1145/1273440.1250690

J. Hwang, Y. Chow, F. D. Anger, and C. Lee, Scheduling Precedence Graphs in Systems with Interprocessor Communication Times, SIAM Journal on Computing, vol.18, issue.2, pp.244-257, 1989.
DOI : 10.1137/0218016

K. Hwang, Advanced Computer Architecture: Parallelism

D. Jefferson, B. Beckman, F. Wieland, L. Blume, and M. Diloreto, Time warp operating system, ACM SIGOPS Operating Systems Review, vol.21, issue.5, pp.77-93, 1987.
DOI : 10.1145/37499.37508

L. Jerabkova, C. Terboven, S. Sarholz, T. Kuhlen, and C. Bischof, Exploiting multicore architectures for physically based simulation of deformable objects in virtual environments, Virtuelle und Erweiterte Realität, 4. Workshop der GI-Fachgruppe VR/AR, p.60, 2007.

J. E. Jones, On the Determination of Molecular Fields. II. From the Equation of State of a Gas, Proceedings of the Royal Society A: Mathematical, Physical and Engineering Sciences, vol.106, issue.738, pp.463-477, 1924.
DOI : 10.1098/rspa.1924.0082

M. Joselli, E. Clua, A. Montenegro, A. Conci, and P. Pagliosa, A new physics engine with automatic process distribution between CPU-GPU, Proceedings of the 2008 ACM SIGGRAPH symposium on Video games, Sandbox '08, pp.149-156, 2008.
DOI : 10.1145/1401843.1401871

L. V. Kalé, M. Hills, and C. Huang, An orchestration language for parallel objects, Proceedings of the 7th workshop on Workshop on languages, compilers, and run-time support for scalable systems , LCR '04, p.60, 2004.
DOI : 10.1145/1066650.1066658

L. V. Kale and S. Krishnan, Charm++: Parallel Programming with Message-Driven Objects, Parallel Programming using C++, pp.175-213, 1996.

G. Karypis and V. Kumar, Metis -unstructured graph partitioning and sparse matrix ordering system, version 2.0, p.55, 1995.

G. Karypis and V. Kumar, A Fast and High Quality Multilevel Scheme for Partitioning Irregular Graphs, SIAM Journal on Scientific Computing, vol.20, issue.1, pp.359-392, 1998.
DOI : 10.1137/S1064827595287997

J. T. Klosowski, H. Martin, S. B. Joseph, Ã. H. Mitchell, K. Sowizral et al., Efficient collision detection using bounding volume hierarchies of k-DOPs, IEEE Transactions on Visualization and Computer Graphics, vol.4, issue.1, pp.21-36, 1998.
DOI : 10.1109/2945.675649

S. Kumar, C. Huang, G. Zheng, E. Bohm, A. Bhatele et al., Scalable molecular dynamics with NAMD on the IBM Blue Gene/L system, IBM Journal of Research and Development, vol.52, issue.1.2, pp.177-188, 2008.
DOI : 10.1147/rd.521.0177

J. Kurzak, A. Buttari, P. Luszczek, and J. Dongarra, The PlayStation 3 for High-Performance Scientific Computing, Computing in Science & Engineering, vol.10, issue.3, pp.84-87, 1941.
DOI : 10.1109/MCSE.2008.85

M. S. Lam and M. C. Rinard, Coarse-grain parallel programming in Jade, ACM SIGPLAN Notices, vol.26, issue.7, pp.94-105, 1991.
DOI : 10.1145/109626.109636

O. S. Lawlor and L. V. Kalée, A voxel-based parallel collision detection algorithm, Proceedings of the 16th international conference on Supercomputing , ICS '02, pp.285-293, 2002.
DOI : 10.1145/514191.514231

E. Lindholm, J. Nickolls, S. Oberman, and J. Montrym, NVIDIA Tesla: A Unified Graphics and Computing Architecture, IEEE Micro, vol.28, issue.2, pp.39-55, 1941.
DOI : 10.1109/MM.2008.31

K. Mcmanus, M. Cross, C. Walshaw, N. Croft, and A. Williams, Parallel Performance in Multi-physics Simulation, ICCS '02: Proceedings of the International Conference on Computational Science-Part II, pp.806-815, 2002.
DOI : 10.1007/3-540-46080-2_85

B. Mirtich, Timewarp rigid body simulation, Proceedings of the 27th annual conference on Computer graphics and interactive techniques , SIGGRAPH '00, pp.193-200, 2000.
DOI : 10.1145/344779.344866

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.220.9942

B. Mirtich and J. Canny, Impulse-based simulation of rigid bodies, Proceedings of the 1995 symposium on Interactive 3D graphics , SI3D '95, pp.181-196, 1995.
DOI : 10.1145/199404.199436

T. Möller and B. Trumbore, Fast, Minimum Storage Ray-Triangle Intersection, Journal of Graphics Tools, vol.2, issue.1, pp.21-28, 1997.
DOI : 10.1080/10867651.1997.10487468

J. J. Monaghan, Smoothed Particle Hydrodynamics. ann, pp.543-74, 1992.

J. Montrym and H. Moreton, The GeForce 6800, IEEE Micro, vol.25, issue.2, pp.41-51, 1941.
DOI : 10.1109/MM.2005.37

M. Müller, J. Dorsey, L. Mcmillan, R. Jagnow, and B. Cutler, Stable real-time deformations, Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation , SCA '02, pp.49-54, 2002.
DOI : 10.1145/545261.545269

M. Muller, M. Teschner, and M. Gross, Physically-based simulation of objects represented by surface meshes, Proceedings Computer Graphics International, 2004., pp.26-33, 2004.
DOI : 10.1109/CGI.2004.1309189

D. R. Musser, G. J. Derge, and A. Saini, STL tutorial and reference guide: C++ programming with the standard template library. Professional Computing Series, p.47, 2001.

A. Nealen, M. Muller, R. Keiser, E. Boxerman, and M. Carlson, Physically Based Deformable Models in Computer Graphics, Computer Graphics Forum, vol.25, issue.1, pp.809-836, 2006.
DOI : 10.1145/1015706.1015733

A. Nealen, M. Müller, R. Keiser, E. Boxermann, and M. Carlson, Physically Based Deformable Models in Computer Graphics, Computer Graphics Forum, vol.25, issue.1, 2005.
DOI : 10.1145/1015706.1015733

J. Nickolls, I. Buck, M. Garland, and K. Skadron, Scalable parallel programming with CUDA, Queue, vol.6, issue.2, pp.40-53, 2008.
DOI : 10.1145/1365490.1365500

C. Nvidia, Compute Unified Device Architecture Programming Guide, p.129, 2007.

F. Pellegrini and J. Roman, Scotch: A software package for static mapping by dual recursive bipartitioning of process and architecture graphs, HPCN'96, pp.493-498, 1996.
DOI : 10.1007/3-540-61142-8_588

L. Pigeon, Environnement Interopérable Distribué pour les Simulations Numériques avec Composants CAPE-OPEN, pp.54-67, 2007.

X. Provot, Collision and self-collision handling in cloth model dedicated to design garments, Computer Animation and Simulation, pp.177-189, 1997.
DOI : 10.1007/978-3-7091-6874-5_13

K. Randall, Cilk: Efficient multithreaded computing, p.52, 1998.

L. Rauchwerger, F. Arzu, and K. Ouchi, Standard Templates Adaptive Parallel Library (STAPL), Lecture Notes in Computer Science, vol.1511, pp.402-409, 1998.
DOI : 10.1007/3-540-49530-4_32

URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.42.9636

J. N. Reddy, An introduction to the finite element method, 1993.

J. Reinders, Intel threading building blocks, p.52, 2007.

J. Reinders, Intel threading building blocks : outfitting C++ for multi-core processor parallelism . O'Reilly, p.46, 2007.

J. Revelles, C. Ureña, and M. Lastra, An efficient parametric algorithm for octree traversal, International Conference in Central Europe on Computer Graphics, Visualization and Interactive Media, p.112, 2000.

S. Abdennour-el-rhalibi, D. Costa, and . England, Game engineering for a multiprocessor architecture, DIGRA Conf, p.57, 2005.

C. Martin, D. J. Rinard, M. S. Scales, and . Lam, Jade: A high-level, machine-independent language for parallel programming, Computer, vol.26, issue.6, pp.28-38, 1993.

M. Schirski, A. Gerndt, T. Van-reimersdahl, T. Kuhlen, P. Adomeit et al., ViSTA FlowLib - framework for interactive visualization and exploration of unsteady flows in virtual environments, Proceedings of the workshop on Virtual environments 2003 , EGVE '03, pp.77-85, 2003.
DOI : 10.1145/769953.769963

W. Thomas, S. R. Sederberg, and . Parry, Free-form deformation of solid geometric models, SIGGRAPH Comput. Graph, vol.20, issue.4 9, pp.151-160, 1986.

L. Seiler, D. Carmean, E. Sprangle, T. Forsyth, M. Abrash et al., Larrabee, ACM Transactions on Graphics, vol.27, issue.3, pp.1-15, 2008.
DOI : 10.1145/1360612.1360617

S. Shingu, H. Takahara, H. Fuchigami, M. Yamada, Y. Tsuda et al., A 26.58 Tflops Global Atmospheric Simulation with the Spectral Transform Method on the Earth Simulator, ACM/IEEE SC 2002 Conference (SC'02), pp.1-19, 2002.
DOI : 10.1109/SC.2002.10053

S. Thomas, J. Sørensen, and . Mosegaard, An introduction to gpu accelerated surgical simulation, Third International Symposium, ISBMS 2006, pp.93-104, 2006.

V. S. Sunderam, PVM: A framework for parallel distributed computing, Concurrency: Practice and Experience, vol.4, issue.4, pp.315-339, 1990.
DOI : 10.1002/cpe.4330020404

E. Tejada and T. Ertl, Large steps in gpu-based deformable bodies simulation. Simulation Modelling Practice and Theory, pp.703-715, 2005.

M. Teschner, B. Heidelberger, M. Mueller, D. Pomeranets, and M. Gross, Optimized spatial hashing for collision detection of deformable objects, Proceedings of Vision, pp.47-54, 2003.

M. Teschner, S. Kimmerle, B. Heidelberger, G. Zachmann, L. Raghupathi et al., Collision Detection for Deformable Objects, Computer Graphics Forum, vol.20, issue.3, pp.61-81, 2005.
DOI : 10.1111/1467-8659.t01-1-00592

URL : https://hal.archives-ouvertes.fr/inria-00539916

B. Thomaszewski, S. Pabst, and W. Blochinger, Parallel techniques for physically based simulation on multi-core processor architectures, Computers & Graphics, vol.32, issue.1, pp.25-40, 2008.
DOI : 10.1016/j.cag.2007.11.003

H. Tramberend, Avocado: a distributed virtual reality framework, Proceedings IEEE Virtual Reality (Cat. No. 99CB36316), pp.14-58, 1999.
DOI : 10.1109/VR.1999.756918

G. Van-den-bergen, Efficient Collision Detection of Complex Deformable Models using AABB Trees, J. Graph. Tools, vol.2, issue.4, pp.1-13, 1997.
DOI : 10.1201/b10628-18

T. Vassilev, B. Spanlang, and Y. Chrysanthou, Fast Cloth Animation on Walking Avatars, Computer Graphics Forum, vol.20, issue.3, pp.260-267, 2001.
DOI : 10.1111/1467-8659.00518

P. Volino and N. M. Thalmann, Implementing fast cloth simulation with collision response, Proceedings Computer Graphics International 2000, pp.257-269, 2000.
DOI : 10.1109/CGI.2000.852341

D. E. Thorsten-von-eicken, S. C. Culler, K. E. Goldstein, and . Schauser, Active messages: a mechanism for integrated communication and computation, ISCA '92: Proceedings of the 19th annual international symposium on Computer architecture, pp.256-266, 1992.

L. Wesolowski, An application programming interface for general purpose graphics processing units in an asynchronous runtime system Master's thesis, 2008.

S. Williams, J. Shalf, L. Oliker, S. Kamil, P. Husbands et al., The potential of the cell processor for scientific computing, Proceedings of the 3rd conference on Computing frontiers , CF '06, pp.9-20, 2006.
DOI : 10.1145/1128022.1128027

L. Terry and . Wilmarth, POSE: Scalable General-purpose Parallel Discrete Event Simulation, p.59, 2005.

T. Yang and A. Gerasoulis, A fast static scheduling algorithm for DAGs on an unbounded number of processors, Proceedings of the 1991 ACM/IEEE conference on Supercomputing , Supercomputing '91, pp.633-642, 1991.
DOI : 10.1145/125826.126138

Y. Thomas, P. Yeh, G. Faloutsos, and . Reinman, Enabling real-time physics simulation in future interactive entertainment, Sandbox '06: Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, pp.71-81, 2006.

F. Zara, F. Faure, and J. Vincent, Physical cloth simulation on a pc cluster Eurographics Association, EGPGV '02: Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization, pp.105-112, 2002.

K. Zhou, Q. Hou, M. Zhong-ren, X. Gong, B. Sun et al., RenderAnts, ACM Transactions on Graphics, vol.28, issue.5, pp.1-11, 2009.
DOI : 10.1145/1618452.1618501