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Interactions sociales en univers virtuel : Modèles pour une interaction située

Mehdi El Jed 1
1 IRIT-MELODI - MEthodes et ingénierie des Langues, des Ontologies et du DIscours
IRIT - Institut de recherche en informatique de Toulouse
Abstract : In our research, we are interested in the development of a model of social interaction able to take into account, in collaborative virtual world, a part of the emotional and social dimension of the human interactions.
Our approach provides the user with ‘rich' contextual information immerging him in a ‘situated' interaction (cognitive, social and cultural). We propose a design framework in order to model a ‘rich context interaction' between characters cooperating in a virtual world.
As in a multi-user video game, these characters are animated by ‘real' humans but their gestures, facial expressions and emotional behaviours are generated by an emotional and social model. This model, take into account the intentional user decision to control his avatar (ex: walk, speak, etc.) and try to identify the right context of the interaction to produce the most meaningful social interaction (ex: gaze direction towards others avatars when walking, gesture related to speech production, etc.). The user is thus supposed to be “cognitively and socially situated” in his interaction with others actors.
These models are integrated in a multi-agents architecture able to integrate in a “realistic” way the intentional actions decided by the human actor and the non-intentional behaviour (produced by the model of social interaction) like the gestures, postures, expressions emotional which depend on the context of the interaction.
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https://tel.archives-ouvertes.fr/tel-00144856
Contributor : Mehdi El Jed <>
Submitted on : Saturday, May 5, 2007 - 10:24:40 PM
Last modification on : Saturday, December 5, 2020 - 3:28:03 AM
Long-term archiving on: : Friday, September 21, 2012 - 2:36:38 PM

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  • HAL Id : tel-00144856, version 1

Citation

Mehdi El Jed. Interactions sociales en univers virtuel : Modèles pour une interaction située. Interface homme-machine [cs.HC]. Université Paul Sabatier - Toulouse III, 2006. Français. ⟨tel-00144856⟩

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