Genetic programming's continued evolution, Advances in Genetic Programming 2, pp.1-20, 1996. ,
Curved surfaces and coherence for non-penetring rigid body simulation, SIGGRAPH'90 Conference Proceedings, pp.19-28, 1990. ,
A Sequential Niche Technique for Multimodal Function Optimization, Evolutionary Computation, vol.5, issue.3, pp.101-125, 1993. ,
DOI : 10.1162/evco.1993.1.1.25
Optimal mutation rates in genetic search, Proceedings of the 5th International Conference on Genetic Algorithms, 1993. ,
A fast and robust gjk implementation for collision detection of convex objects Data structures for range searching, Journal of Graphics Tools, vol.4, issue.2, pp.7-25, 1979. ,
An adaptative spacial subdivision of the object space for fast collision detection of animated rigid bodies. EUROGRA- PHICS'95 Conference, Computer Graphics Forum, issue.3, pp.14259-270, 1995. ,
Enhancing GJK : Computing minimum and penetration distance between convex polyhedra, IEEE International Conference on Robotics and Automation, pp.3112-3117, 1997. ,
Collision detection for moving polyhedra, IEEE Transactions on Pattern Analysis and Machine Intelligence, vol.8, issue.2, pp.200-209, 1986. ,
Determining the minimum translational distance between two convex polyhedra, Proceedings. 1986 IEEE International Conference on Robotics and Automation, pp.591-597, 1986. ,
DOI : 10.1109/ROBOT.1986.1087645
Individual gp : an alternative viewpoint for the resolution of complex problems. Genetic and Evolutionary Computation Conference GECCO99, 1999. ,
URL : https://hal.archives-ouvertes.fr/inria-00000879
A genetic algorithm for calculating minimum distance between convex and concave bodies Robotics and Automation in Space : A New Space Odyssey, Proceedings of The 6th International Symposium on Artificial Intelligence, pp.18-22, 2001. ,
Solving Minimum Distance Problems With Convex or Concave Bodies Using Combinatorial Global Optimization Algorithms, IEEE Transactions on Systems, Man and Cybernetics, Part B (Cybernetics), vol.35, issue.6, 2005. ,
DOI : 10.1109/TSMCB.2005.850172
Tribox bounds for three-dimensional objects, Computers & Graphics, vol.23, issue.3, pp.429-437, 1999. ,
DOI : 10.1016/S0097-8493(99)00061-8
Quick Elimination of Non-Interference Polytopes in Virtual Environments, Third European Workshop on Virtual Environments, 1996. ,
DOI : 10.1007/978-3-7091-7488-3_7
Signorini's contact model for deformable objects in haptic simulations, 2004 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (IEEE Cat. No.04CH37566), 2004. ,
DOI : 10.1109/IROS.2004.1389915
An analysis of the behavior of a class of genetic adaptive systems, 1975. ,
Determining the separation of preprocessed polyhedra ??? A unified approach, 17th International Conference on Automata Language Programming, pp.400-413, 1990. ,
DOI : 10.1007/BFb0032047
A formal analysis of the role of multi-point crossover in genetic algorithms, Annals of Mathematics and Artificial Intelligence, vol.5, issue.1, pp.1-26, 1992. ,
DOI : 10.1007/BF01530777
Contact frottant entre objets déformables dans des simulations temps-réel avec retour haptique Accurate and fast proximity queries between polyhedra using convex surface decomposition, Thèse de doctorat EUROGRAPHICS'01 Conference Debunne. Monte-carlo collision detection, 2004. ,
A new algorithm for detecting the collision of moving objects, Proceedings, 1989 International Conference on Robotics and Automation, 1989. ,
DOI : 10.1109/ROBOT.1989.99960
A fast procedure for computing the distance between complex objects in three-dimensional space, Annual Conference Series), pp.193-203, 1988. ,
DOI : 10.1109/56.2083
OBBTree, Proceedings of the 23rd annual conference on Computer graphics and interactive techniques , SIGGRAPH '96, pp.171-180, 1996. ,
DOI : 10.1145/237170.237244
Genetic algorithms in search, optimization and machine learning, 1989. ,
Genetic algorithms with sharing for multimodal function optimization, Proceedings of the 2nd International Conference on Genetic Algorithms, pp.41-49, 1987. ,
CULLIDE, ACM SIGGRAPH 2005 Courses on , SIGGRAPH '05, p.19, 2003. ,
DOI : 10.1145/1198555.1198785
URL : https://hal.archives-ouvertes.fr/hal-01147681
Dataflow parallelism in genetic algorithms, Proceedings of the 2nd Conference on Parallel Problems Solving from Nature, pp.42-553, 1992. ,
Realistic animation of rigid bodies, SIGGRAPH'88 Conference Proceedings, pp.299-308, 1988. ,
Efficient and accurate interference detection for polynomial deformation, Proceedings Computer Animation '96, 1996. ,
DOI : 10.1109/CA.1996.540498
Adaptation in natural and artificial systems, 1975. ,
Adb-trees : Controlling the error of timecritical collision detection. 8th International Fall Workshop Vision, Modeling , and Visualization (VMV), p.19, 2003. ,
Bd-tree : Output-sensitive collision detection for reduced deformable models, ACM Transactions on Graphics, vol.23, issue.3, 2004. ,
Accelerated haptic rendering of polygonal models through local descent, 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2004. HAPTICS '04. Proceedings., 2004. ,
DOI : 10.1109/HAPTIC.2004.1287173
Efficient collision detection using bounding volume hierarchies of k-dops, IEEE Transactions on Visualisation and Computer Graphics, vol.4, issue.1, 1998. ,
Hierarchy accelerated stochastic collision detection, Vision, Modeling, and Visualization, 2004. ,
URL : https://hal.archives-ouvertes.fr/inria-00516887
Fast penetration depth computation for physically-based animation, Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation , SCA '02, pp.21-22, 2002. ,
DOI : 10.1145/545261.545266
Hierarchical genetic algorithms operating on populations of computer programs, Proceedings of the Eleventh International Joint Conference on Artificial Intelligence IJCAI-89, pp.768-774, 1989. ,
Genetic programming : On the programming of computers by means of natural selection, 1992. ,
Point Cloud Collision Detection, Proceedings EUROGRAPHICS'03, pp.567-576, 2004. ,
DOI : 10.1109/TVCG.2002.1021576
URL : http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.58.6770
Collision detection for continuously deforming bodies. EUROGRAPHICS'01 Conference, Computer Graphics Forum, vol.20, issue.3, pp.325-333, 2001. ,
Efficient collision for models deformed by morphing, The Visual Computer, vol.19, issue.2, pp.164-174, 2003. ,
A fast algorithm for incremental distance calculation, Proceedings. 1991 IEEE International Conference on Robotics and Automation, pp.1008-1015, 1991. ,
DOI : 10.1109/ROBOT.1991.131723
Real-time collision detection for virtual surgery, Proceedings Computer Animation 1999, pp.82-91, 1999. ,
DOI : 10.1109/CA.1999.781201
URL : https://hal.archives-ouvertes.fr/inria-00537512
Fast interference detection between geometric models. The Visual Computer, pp.542-561, 1995. ,
Hierarchical techniques in collision detection for cloth animation, Journal of WSCG, vol.11, issue.2, pp.322-329, 2003. ,
Détection de collisions et calcul de la réponse, Action Spécifique du CNRS N?90, p.25, 2003. ,
Clods : Dual hierarchies for multiresolution collision detection, Proc. of the Eurographics Symposium on Geometry Processing, pp.94-101, 2003. ,
A clearing procedure as a niching method for genetic algorithms, IEEE 3rd International Conference on Evolutionary Computation, 1996. ,
Efficient distance computation between non-convex objects, IEEE International Conference on Robotics and Automation, 1994. ,
Cybernetic solution path of an experimental problem, Royal Aircraft Establishment, Library Translation No, vol.1122, 1964. ,
An intestinal surgery simulator: real-time collision processing and visualization, IEEE Transactions on Visualization and Computer Graphics, vol.10, issue.6, pp.708-716, 2004. ,
DOI : 10.1109/TVCG.2004.36
URL : https://hal.archives-ouvertes.fr/inria-00537466
Hierarchical back-face culling for collision detection, IEEE/RSJ International Conference on Intelligent Robots and System, 2002. ,
DOI : 10.1109/IRDS.2002.1041734
URL : https://hal.archives-ouvertes.fr/hal-01147674
Contact : In-between motions for collision detection IEEE International Workshop on Robot and Human Interactive Communication, 177 BIBLIOGRAPHIE [RKS02] S. Redon, A. Kheddar, and Coquillart S. Fast continuous collision detection between rigid bodies. EUROGRAPHICS'02 Conference, 2001. ,
Kybernetische evolution als strategie der experimentellen forschung in der strömungstechnik, 1965. ,
Uniform crossover in genetic algorithms, Proceedings of the 3rd International Conference on Genetic Algorithms, 1989. ,
Optimized spatial hashing for collision detection of deformable objects, Proceedings of Vision, Modeling, Visualization VMV?03, pp.47-54, 2003. ,
Collision Detection for Deformable Objects, Eurographics State-of-the-Art Report (EG-STAR), pp.119-139, 2004. ,
DOI : 10.1111/1467-8659.t01-1-00592
URL : https://hal.archives-ouvertes.fr/inria-00539916
Interactive collision detection for molecular graphics, 1989. ,
Back face culling applied to collision detection of polyhedra, The Journal of Visualization and Computer Animation, issue.5, 1994. ,
Efficient Collision Detection of Complex Deformable Models using AABB Trees, Journal of Graphics Tools, vol.2, issue.4, pp.1-14, 1997. ,
DOI : 10.1201/b10628-18
Optimizing the collision detection pipeline, 1st International Game Technology Conference, 2001. ,