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Conception d'une interface de marche pour la réalité virtuelle

Abstract : This report deals with the design of a 1D sensorial and driving locomotion interface for Virtual Reality applications able to simulate natural walking-in-place. Most of existing locomotion interfaces do not allow to walk naturally in terms of steps length and frequency. Our state of the art of locomotion interfaces is followed by an analysis relating to movement perception and biomecanics of human walking, two areas of knowledge taken into account during the interface design. So, motor sizing must take into account various factors related to human and sensorial stimuli nature we want to give to the user. Besides, our interface is equipped with a specific instrumentation allowing to efficiently measure the user driving responses. We also introduce different pedals controlling strategies allowing to make the interface the more transparent as possible for the user. These strategies can be easily integrated into the interface controlling task thanks to his high degree of genericity. We eventually introduce the integration of our interface with an existing virtual environment and we propose a validation based on sensorial/driving and mental interaction and immersion criterion.
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Submitted on : Tuesday, December 19, 2006 - 2:32:44 PM
Last modification on : Wednesday, January 23, 2019 - 10:03:31 AM
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  • HAL Id : tel-00121108, version 1



Yves Dupuis. Conception d'une interface de marche pour la réalité virtuelle. Sciences de l'ingénieur [physics]. Université du Sud Toulon Var, 2006. Français. ⟨tel-00121108⟩



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