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Réplications distribuées pour la définition des interactions de jeux massivement multi-joueurs

Abstract : Massively Multiplayer Games are applications distributed over the web for which the issues of persistence, security, real-time response, scalability and the critical use of both processor and network resources, are problematic.
We propose a framework for the construction of such applications, that favors the fine-tuning of innovating game-plays by allowing a very fine-grained adjustment of the interactions involved.
We describe the techniques currently in use and show how each of the existing solutions for the construction of a given interaction is closely related to the functional description of that interaction, considered in the context of a specific game-play.
Our proposal comprises a prototyping tool based on a framework having a simple semantics in order to facilitate programming. The detailed management of low-level resources is however possible in order to keep its generality. This tool has been designed to be applied as part of a concrete programming methodology based on the stepwise refinement of prototypes, thus allowing the validation of technical decisions as early as possible.
We present the framework we have developed, for which we defined a very detailed replication model of data representing the virtual world in the distributed application. The semantics adopted is based on an execution model that is both cooperative and reproducible, for which we provide the formalization of its most important features in operational form. We describe the structure of the code and show how the framework can be used in the final solution. As a matter of illustration, we conclude with the complete study of a simple example.
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https://tel.archives-ouvertes.fr/tel-00011489
Contributor : Anne-Gwenn Bosser <>
Submitted on : Monday, January 30, 2006 - 4:28:21 AM
Last modification on : Friday, October 23, 2020 - 4:52:05 PM
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Anne-Gwenn Bosser. Réplications distribuées pour la définition des interactions de jeux massivement multi-joueurs. Autre [cs.OH]. Université Paris-Diderot - Paris VII, 2005. Français. ⟨tel-00011489⟩

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